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Merge branch 'remove-obsolete-comment' into 'master'
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Get rid of obsolete comment

See merge request OpenMW/openmw!3514
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Capostrophic committed Oct 24, 2023
2 parents 3b6211e + 606a0ee commit 08da357
Showing 1 changed file with 1 addition and 2 deletions.
3 changes: 1 addition & 2 deletions files/shaders/compatibility/shadows_vertex.glsl
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,6 @@
void setupShadowCoords(vec4 viewPos, vec3 viewNormal)
{
#if SHADOWS
// This matrix has the opposite handedness to the others used here, so multiplication must have the vector to the left. Alternatively it could be transposed after construction, but that's extra work for the GPU just to make the code look a tiny bit cleaner.
vec4 shadowOffset;
@foreach shadow_texture_unit_index @shadow_texture_unit_list
#if @perspectiveShadowMaps
Expand All @@ -46,4 +45,4 @@ void setupShadowCoords(vec4 viewPos, vec3 viewNormal)
#endif
@endforeach
#endif // SHADOWS
}
}

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