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This is a single include file for starting a window, capturing inputs and drawing pixels to the screen. It compiles to Windows and Linux.

Building the example from source on windows with MinGW

Make sure you have DirectX User Runtime installed.

Open open_venv.bat and a new terminal should pop up.

On the new terminal, simply type:

make

Building the example on GNU/Linux

Make sure that you have your distribution's equivalent of Xlib and Xinput:

  • libx11-dev and libxi-dev on Ubuntu
  • libX11-devel and libXi-devel on Fedora
  • libx11 and libxi on Arch

Also make sure to have GNU Make and GCC installed.

Then, on a terminal just run:

make

Documentation

Over at the Wiki.

References:

Win32-Drawing-Pixels

Handmade Hero

Molly Rocket

PixelGameEngine

raylib

miniaudio

asteroids

w64devkit (used in this project!)

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Single file window drawing library written in C.

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