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Version 1.5 published to the store
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NikolayIT committed Nov 26, 2016
1 parent 98f6ed7 commit 0c1f75f
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Showing 13 changed files with 25 additions and 25 deletions.
10 changes: 5 additions & 5 deletions Source/AI/Santase.AI.SmartPlayer/Properties/AssemblyInfo.cs
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Expand Up @@ -6,11 +6,11 @@
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Santase.AI.SmartPlayer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyDescription("AI for the Santase game engine")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyCompany("Nikolay.IT")]
[assembly: AssemblyProduct("Santase.AI.SmartPlayer")]
[assembly: AssemblyCopyright("Copyright © 2015")]
[assembly: AssemblyCopyright("Copyright © 2015-2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: NeutralResourcesLanguage("en")]
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.5.0.0")]
[assembly: AssemblyFileVersion("1.5.0.0")]
[assembly: InternalsVisibleTo("Santase.Tests.GameSimulations")]
2 changes: 1 addition & 1 deletion Source/AI/Santase.AI.SmartPlayer/SmartPlayerOld.cs
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Expand Up @@ -215,7 +215,7 @@ private PlayerAction ChooseCardWhenPlayingSecondAndRulesDoNotApply(
}

// Smallest card
var smallestCard = possibleCardsToPlay.OrderBy(x => x.GetValue()).FirstOrDefault();
var smallestCard = possibleCardsToPlay.OrderBy(x => x.GetValue()).ThenByDescending(x => this.cardTracker.UnknownCards.Count(uc => uc.Suit == x.Suit)).FirstOrDefault();

if (context.FirstPlayedCard.Suit != context.TrumpCard.Suit)
{
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4 changes: 2 additions & 2 deletions Source/Santase.Logic/Properties/AssemblyInfo.cs
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Expand Up @@ -25,7 +25,7 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.4.1.0")]
[assembly: AssemblyFileVersion("1.4.1.0")]
[assembly: AssemblyVersion("1.5.0.0")]
[assembly: AssemblyFileVersion("1.5.0.0")]

[assembly: InternalsVisibleTo("Santase.Logic.Tests")]
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MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\ARM\Release\Upload\Santase.UI.WindowsUniversal_1.4.2.0_ARM.appx
SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.4.2.0\Santase.UI.WindowsUniversal_1.4.2.0_ARM.appxsym
MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\ARM\Release\Upload\Santase.UI.WindowsUniversal_1.5.0.0_ARM.appx
SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.5.0.0\Santase.UI.WindowsUniversal_1.5.0.0_ARM.appxsym
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@@ -1,2 +1,2 @@
MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x64\Release\Upload\Santase.UI.WindowsUniversal_1.4.2.0_x64.appx
SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.4.2.0\Santase.UI.WindowsUniversal_1.4.2.0_x64.appxsym
MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x64\Release\Upload\Santase.UI.WindowsUniversal_1.5.0.0_x64.appx
SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.5.0.0\Santase.UI.WindowsUniversal_1.5.0.0_x64.appxsym
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MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x86\Release\Upload\Santase.UI.WindowsUniversal_1.4.2.0_x86.appx
SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.4.2.0\Santase.UI.WindowsUniversal_1.4.2.0_x86.appxsym
MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x86\Release\Upload\Santase.UI.WindowsUniversal_1.5.0.0_x86.appx
SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.5.0.0\Santase.UI.WindowsUniversal_1.5.0.0_x86.appxsym
4 changes: 2 additions & 2 deletions Source/UI/Santase.UI.WindowsUniversal/BundleArtifacts/arm.txt
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@@ -1,2 +1,2 @@
MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\ARM\Release\Santase.UI.WindowsUniversal_1.4.2.0_ARM.appx
SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.4.2.0_Test\Santase.UI.WindowsUniversal_1.4.2.0_ARM.appxsym
MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\ARM\Release\Santase.UI.WindowsUniversal_1.5.0.0_ARM.appx
SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.5.0.0_Test\Santase.UI.WindowsUniversal_1.5.0.0_ARM.appxsym
4 changes: 2 additions & 2 deletions Source/UI/Santase.UI.WindowsUniversal/BundleArtifacts/x64.txt
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@@ -1,2 +1,2 @@
MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x64\Release\Santase.UI.WindowsUniversal_1.4.2.0_x64.appx
SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.4.2.0_Test\Santase.UI.WindowsUniversal_1.4.2.0_x64.appxsym
MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x64\Release\Santase.UI.WindowsUniversal_1.5.0.0_x64.appx
SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.5.0.0_Test\Santase.UI.WindowsUniversal_1.5.0.0_x64.appxsym
4 changes: 2 additions & 2 deletions Source/UI/Santase.UI.WindowsUniversal/BundleArtifacts/x86.txt
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@@ -1,2 +1,2 @@
MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x86\Release\Santase.UI.WindowsUniversal_1.4.2.0_x86.appx
SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.4.2.0_Test\Santase.UI.WindowsUniversal_1.4.2.0_x86.appxsym
MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x86\Release\Santase.UI.WindowsUniversal_1.5.0.0_x86.appx
SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.5.0.0_Test\Santase.UI.WindowsUniversal_1.5.0.0_x86.appxsym
2 changes: 1 addition & 1 deletion Source/UI/Santase.UI.WindowsUniversal/MainPage.xaml
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Expand Up @@ -55,7 +55,7 @@
<TextBlock x:Name="PlayerRoundPoints" Grid.Row="1" Grid.Column="3" HorizontalAlignment="Right" TextWrapping="Wrap" Text="0" VerticalAlignment="Bottom" FontSize="32" FontWeight="Bold" Foreground="WhiteSmoke"/>
<TextBlock x:Name="OtherPlayerTotalPoints" Grid.Row="1" Grid.Column="1" HorizontalAlignment="Left" TextWrapping="Wrap" Text="0" VerticalAlignment="Top" FontSize="36" FontWeight="ExtraBold" Foreground="WhiteSmoke"/>
<TextBlock x:Name="PlayerTotalPoints" Grid.Row="1" Grid.Column="1" HorizontalAlignment="Left" TextWrapping="Wrap" Text="0" VerticalAlignment="Bottom" FontSize="36" FontWeight="ExtraBold" Foreground="WhiteSmoke"/>
<TextBlock x:Name="ProgramVersion" Grid.Row="0" Grid.Column="0" HorizontalAlignment="Stretch" TextWrapping="Wrap" Text="Santase v1.4.2" VerticalAlignment="Top" FontSize="20" Foreground="Azure" FontWeight="Bold"/>
<TextBlock x:Name="ProgramVersion" Grid.Row="0" Grid.Column="0" HorizontalAlignment="Stretch" TextWrapping="Wrap" Text="Santase v1.5" VerticalAlignment="Top" FontSize="20" Foreground="Azure" FontWeight="Bold"/>
<TextBlock x:Name="TotalResult" Grid.Row="0" Grid.Column="4" HorizontalAlignment="Right" TextWrapping="Wrap" Text="0-0" VerticalAlignment="Top" FontSize="22" Foreground="WhiteSmoke" FontWeight="ExtraBold"/>
</Grid>
</Page>
2 changes: 1 addition & 1 deletion Source/UI/Santase.UI.WindowsUniversal/Package.appxmanifest
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@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" IgnorableNamespaces="uap mp">
<Identity Name="33379NikolayKostov.Santase" Publisher="CN=55564A70-3FC4-4AA9-B0AC-B0943F3261F0" Version="1.4.2.0" />
<Identity Name="33379NikolayKostov.Santase" Publisher="CN=55564A70-3FC4-4AA9-B0AC-B0943F3261F0" Version="1.5.0.0" />
<mp:PhoneIdentity PhoneProductId="28afd61e-cd46-4565-b1c4-b15e1b61c62d" PhonePublisherId="00000000-0000-0000-0000-000000000000" />
<Properties>
<DisplayName>Santase</DisplayName>
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Expand Up @@ -23,6 +23,6 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.4.2.0")]
[assembly: AssemblyFileVersion("1.4.2.0")]
[assembly: AssemblyVersion("1.5.0.0")]
[assembly: AssemblyFileVersion("1.5.0.0")]
[assembly: ComVisible(false)]
2 changes: 1 addition & 1 deletion Source/UI/Santase.UI.WindowsUniversal/_pkginfo.txt
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@@ -1 +1 @@
C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.4.2.0\Santase.UI.WindowsUniversal_1.4.2.0_x86_x64_arm.appxbundle
C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.5.0.0\Santase.UI.WindowsUniversal_1.5.0.0_x86_x64_arm.appxbundle

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