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Nickk888SAMP committed Mar 2, 2024
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# Unity 3D Real Time Strategy/City Builder Camera Controller for Cinemachine Virtual Camera

<img src="/Preview/1.gif" width="450" height="200"><img src="/Preview/2.gif" width="450" height="200">
<img src="/Preview/5.gif" width="450" height="200"><img src="/Preview/6.png" width="450" height="200">
<img src="/Preview/7.gif" width="450" height="200"><img src="/Preview/8.png" width="450" height="200">
<img src="/Preview/3.gif" width="450" height="200"><img src="/Preview/4.png" width="450" height="200">
<img src="/Preview/1.gif" width="400" height="150"><img src="/Preview/2.gif" width="400" height="150">
<img src="/Preview/5.gif" width="400" height="150"><img src="/Preview/6.png" width="400" height="150">
<img src="/Preview/7.gif" width="400" height="150"><img src="/Preview/8.png" width="400" height="150">
<img src="/Preview/3.gif" width="400" height="150"><img src="/Preview/4.png" width="400" height="150">

This project is a Camera Controller for RTS style games, it'll also fit perfectly into a City Builder!
It works by adding the script to a Gameobject and placing references for the Virtual Camera and the Target itself.
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