In this release
- replace VS projects with cmake build scripts
- tweaks to make it compile for MotionBuilder 2025
- MotionBuilder 2025 binaries
- updated set of plugins from MoPlugs project
- new features for Post Processing: multi masking, mask shader, lens flare occlusion, mask subtraction
- fixes in Auto Normals Solver
- fix for quaternion interpolation logic
- fix for RBF with vector4 input
- updated super dynamic lighting shader with a shadows support and additional ways of diffuse and specular shading