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Touhou Danmakufu ph3sx v.1.21a

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@Natashi Natashi released this 04 May 14:57
  • Fixed MatrixMultiply and MatrixDivide functioning incorrectly.
  • Added MatrixTransformVector for transforming a Vector3 by a transformation matrix.
  • Added a hex overload for SetFogParam.
  • Added a floored division operation. ("~/" and "~/=")
  • Added "resize", a function for resizing arrays.
  • Modified the functionality of the array slice operation and operator.
    • Upper slice bound is automatically capped at the array's size.
  • More options for text object tags. (See "New Scripting Features.txt")
  • Increased the smoothness of rendered fonts.
  • Fixed SetShotIntersectionCircle and SetShotIntersectionLine not working.
  • Fixed a memory leak issue that was causing the "too many open files" error message.
  • Using ObjRender_SetAlpha on a 2D sprite list object whose vertices were closed will now have an alpha-multiply effect.
  • Optimizations.