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Make _CCCL_GLOBAL_CONSTANT inline when RDC is enabled
#7682
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@miscco Why do we treat nvhpc differently? The objects don't live in device memory, if we don't make them
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The reason is that NVHPC has a single compilation pass, so it will see that the global object is used on device and instantiate it there
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@dkolsen-pgi could you tell us what's exactly happening under the hood?
What I observe is that if I set the execution space of a CPO to:
&cpoin device code, it returnnullptr__device__, the object is visible in the PTX.See https://ce.nvidia.com/z/7d77Kj. I'm not sure whether this is a problem, but it's not consistent with what other compilers produce. Because with all other compilers, we basically create the object twice - 1x on
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NVHPC's handling of constexpr variables has bugs. I can't fully explain what you are seeing.
The basic cases work well when the constexpr variable doesn't have any
__host__or__device__annotations:The thing that doesn't work is when the constexpr variable has a meaningful value and that value is accessed via a pointer to the object. Using it in host code is fine, but using it in device code usually won't compile, with nvc++ complaining about accessing a global variable from device code. If the constexpr variable is explicitly marked
__device__, it will work correctly in device code, but wrong results might happen in host code.We haven't fixed these problems because it's not easy to do and the existing behavior works well enough for the code that nvc++ needs to compile.
I think
constexpr inline, without any__device__is generally the best thing to do for NVHPC.