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Fix/placemark rotation and tilt #251
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Fix/placemark rotation and tilt #251
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1) Change order of unitSquareTransform matrix operations to fix image stretching on rotation and apply correct pivot point. 2) Normalize unitSquareTransform matrix Z-range to prevent texture clipping on tilting.
PJHogan
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PJHogan
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…texture from protruding through the terrain. Fix placemarks altitude mode in PlacemarksMilStd2525Activity to be correctly rendered on the top of the surface. Use billboarding approach of placemarks rendering to prevent clipping by terrain as described in MIL-STD-2525C APPENDIX F.5.1.1.2.
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…lector via return parameter instead of nulling PlacamerkAttributes.
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Description of the Change
Why Should This Be In Core?
Original code had incorrect placemark orientation processing logic and should be fixed.
Benefits
Now Placemarks are correctly rotated, tilted and located related to the terrain.
Partially implemented Placemark label code is now complete and can be used.
Potential Drawbacks
None
Applicable Issues
WorldWindEarth#31