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batchTable and featureTable fields onto loaded B3DM, I3DM, and PNTS scene objects directly.
stopAtEmptyTiles which defaults to false so tilesets correctly stop traversal at empty tiles.
Changed
Tileset traversal now correctly stops at empty tiles if they do no meet the SSE requirement. Previous behavior can be retained for now by settings stopAtEmptyTiles to false.
Fixed
Typescript declaration files for CMPT, I3DM, and PNTS loaders.