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Update README.md
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gkjohnson authored Mar 20, 2024
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -457,23 +457,23 @@ If any tiles failed to load due to server or network issues then they will not b
getBoundingBox( box : Box3 ) : boolean
```

Sets `box` to the axis aligned root bounding box of the tile set in the [group](#group) frame. Returns `false` if the tile root was not loaded.
Sets `box` to the axis aligned root bounding box of the tile set in the [group](#group) frame. Returns `false` if the tile root is not loaded and the bounding box cannot be set.

### .getOrientedBoundingBox

```js
getOrientedBoundingBox( box : Box3, boxTransform : Matrix4 ) : boolean;
```

Sets `box` and `boxTransform` to the bounds and matrix that describe the oriented bounding box that encapsulates the root of the tile set. Returns `false` if the tile root was not loaded.
Sets `box` and `boxTransform` to the bounds and matrix that describe the oriented bounding box that encapsulates the root of the tile set. Returns `false` if the tile root is not loaded and the bounding box cannot be set.

### .getBoundingSphere

```js
getBoundingSphere( sphere : Sphere ) : boolean;
```

Sets `sphere` to the bounding sphere that encapsulates the root of the tile set. Returns `false` if the tile root was not loaded.
Sets `sphere` to the bounding sphere that encapsulates the root of the tile set. Returns `false` if the tile root is not loaded and the bounding sphere cannot be set.

### .hasCamera

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