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  1. moe4b-professional/Advanced-FirstPerson-Controller Public archive

    Rigidbody Based FirstPerson Controller

    C# 95 15

  2. moe4b-professional/Snakes-And-Ladders-Multiplayer Public

    Mobile multiplayer snakes & ladders game using Photon Unity Networking Multiplayer, capable of singleplayer (AI vs Local) gameplay as well.

    C# 9 1

  3. moe4b-professional/Modular-Weapons Public

    Modular weapon system for Unity, allows creating a large combination of weapons by combining smaller modules

    Rich Text Format 3 2

  4. moe4b-professional/Zombie-Party-Classic Public

    Zombie co-op shooter game where the players join & control the action using their phones via the web, made for the "Imagine" festival hosted by the Goethe Institut

    C# 4 1

  5. moe4b-professional/Time-System Public

    Time management system that gives the ability to rewind time

    C# 1

  6. moe4b-professional/Mage-Character-Showcase Public

    Short experiment project to create a mage character controller.

    C#

1,218 contributions in the last year

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Loading A graph representing Moe-Baker's contributions from March 17, 2024 to March 21, 2025. The contributions are 99% commits, 1% issues, 0% pull requests, 0% code review.

Contribution activity

March 2025

Created an issue in firebase/firebase-unity-sdk that received 3 comments

[Bug] Constant Editor Crashing on Using Firebase

Description For the past 4 months our project has been plagued by constant Unity editor crashes. After opening the project, the first play mode lau…

3 comments
Opened 1 other issue in 1 repository
Unity-Technologies/com.unity.netcode.gameobjects 1 closed
161 contributions in private repositories Mar 1 – Mar 21
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