Pinned Loading
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moe4b-professional/Advanced-FirstPerson-Controller
moe4b-professional/Advanced-FirstPerson-Controller Public archiveRigidbody Based FirstPerson Controller
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moe4b-professional/Snakes-And-Ladders-Multiplayer
moe4b-professional/Snakes-And-Ladders-Multiplayer PublicMobile multiplayer snakes & ladders game using Photon Unity Networking Multiplayer, capable of singleplayer (AI vs Local) gameplay as well.
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moe4b-professional/Modular-Weapons
moe4b-professional/Modular-Weapons PublicModular weapon system for Unity, allows creating a large combination of weapons by combining smaller modules
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moe4b-professional/Zombie-Party-Classic
moe4b-professional/Zombie-Party-Classic PublicZombie co-op shooter game where the players join & control the action using their phones via the web, made for the "Imagine" festival hosted by the Goethe Institut
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moe4b-professional/Time-System
moe4b-professional/Time-System PublicTime management system that gives the ability to rewind time
C# 1
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moe4b-professional/Mage-Character-Showcase
moe4b-professional/Mage-Character-Showcase PublicShort experiment project to create a mage character controller.
C#
1,218 contributions in the last year
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Activity overview
Contribution activity
March 2025
Created an issue in firebase/firebase-unity-sdk that received 3 comments
[Bug] Constant Editor Crashing on Using Firebase
Description For the past 4 months our project has been plagued by constant Unity editor crashes. After opening the project, the first play mode lau…
Opened 1 other issue in 1 repository
Unity-Technologies/com.unity.netcode.gameobjects
1
closed
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Assigning Initial Network Variable Value in Distributed Authority Doesn't Work
This contribution was made on Mar 9