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feat: making SceneId property public
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James-Frowen authored Dec 2, 2024
1 parent a4d32b9 commit 53de2a0
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Assets/Mirage/Runtime/NetworkIdentity.cs
Original file line number Diff line number Diff line change
Expand Up @@ -163,7 +163,7 @@ public sealed class NetworkIdentity : MonoBehaviour
[SerializeField, HideInInspector]
private ulong _sceneId = 0;

internal ulong SceneId => _sceneId;
public ulong SceneId => _sceneId;

/// <summary>
/// Is this object part of a scene and have a Scene Id?
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