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Update act.item.c #27

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26 changes: 13 additions & 13 deletions act.item.c
Original file line number Diff line number Diff line change
Expand Up @@ -307,12 +307,12 @@ void display_item_object_values(struct char_data *ch, struct obj_data *item, int
}

if (mode == ITEM_STAT_MODE_G_LORE)
send_to_group(NULL, GROUP(ch), "Weapon Type: %s (%d) Enhancement Bonus: %d\r\n",
send_to_group(NULL, GROUP(ch), "Weapon Type: %s (%d), Enhancement Bonus: %d\r\n",
weapon_list[GET_WEAPON_TYPE(item)].name,
GET_WEAPON_TYPE(item),
GET_ENHANCEMENT_BONUS(item));
else
send_to_char(ch, "Weapon Type: %s (%d) Enhancement Bonus: %d\r\n",
send_to_char(ch, "Weapon Type: %s (%d), Enhancement Bonus: %d\r\n",
weapon_list[GET_WEAPON_TYPE(item)].name,
GET_WEAPON_TYPE(item),
GET_ENHANCEMENT_BONUS(item));
Expand Down Expand Up @@ -1134,9 +1134,9 @@ void display_item_object_values(struct char_data *ch, struct obj_data *item, int

case LOOTBOX_TYPE_CRYSTAL:
if (mode == ITEM_STAT_MODE_G_LORE)
send_to_group(NULL, GROUP(ch), "Treasure: Crystal, garaunteed arcanite crystal, low chance for other items.\r\n");
send_to_group(NULL, GROUP(ch), "Treasure: Crystal, guaranteed arcanite crystal, low chance for other items.\r\n");
else
send_to_char(ch, "Treasure: Crystal, garaunteed arcanite crystal, low chance for other items.\r\n");
send_to_char(ch, "Treasure: Crystal, guaranteed arcanite crystal, low chance for other items.\r\n");
break;

case LOOTBOX_TYPE_UNDEFINED: /*fallthrough*/
Expand Down Expand Up @@ -2321,7 +2321,7 @@ ACMD(do_get)
{
if (cont_dotmode == FIND_ALLDOT && !*arg2)
{
send_to_char(ch, "Get from all of what?\r\n");
send_to_char(ch, "Get all from what?\r\n");
return;
}
for (cont = ch->carrying; cont; cont = cont->next_content)
Expand Down Expand Up @@ -2564,7 +2564,7 @@ ACMD(do_drop)
if (subcmd == SCMD_JUNK)
send_to_char(ch, "Go to the dump if you want to junk EVERYTHING!\r\n");
else
send_to_char(ch, "Go do the donation room if you want to donate EVERYTHING!\r\n");
send_to_char(ch, "Go to the donation room if you want to donate EVERYTHING!\r\n");
return;
}
if (dotmode == FIND_ALL)
Expand Down Expand Up @@ -3094,7 +3094,7 @@ ACMD(do_drink_old)
if ((GET_COND(ch, DRUNK) > 10) && (GET_COND(ch, THIRST) > 0))
{
/* The pig is drunk */
send_to_char(ch, "You can't seem to get close enough to your mouth.\r\n");
send_to_char(ch, "You can't seem to get it close enough to your mouth.\r\n");
act("$n tries to drink but misses $s mouth!", TRUE, ch, 0, 0, TO_ROOM);
return;
}
Expand Down Expand Up @@ -3754,7 +3754,7 @@ void perform_wear(struct char_data *ch, struct obj_data *obj, int where)
/* we are looking for some quick exits */
if (IS_ANIMAL(ch))
{
send_to_char(ch, "You are animal, how you going to wear that?\r\n");
send_to_char(ch, "You're an animal, how would you wear that?\r\n");
return;
}

Expand Down Expand Up @@ -4475,7 +4475,7 @@ ACMD(do_loot)
else
{
act("$N notices your attempt to pilfer the treasure and attacks!", TRUE, ch, 0, tch, TO_CHAR);
act("You notice $n's attempt to pilfer the treasure and attacks!", TRUE, ch, 0, tch, TO_VICT);
act("You notice $n's attempt to pilfer the treasure and attack!", TRUE, ch, 0, tch, TO_VICT);
act("$N notices $n's attempt to pilfer the treasure and attacks!", TRUE, ch, 0, tch, TO_NOTVICT);
hit(tch, ch, TYPE_UNDEFINED, DAM_RESERVED_DBC, 0, FALSE);
}
Expand Down Expand Up @@ -4728,8 +4728,8 @@ void start_auction(struct char_data *ch, struct obj_data *obj, int bid)
ch_buying = NULL;
curbid = bid;

/* Tell th character where his item went */
sprintf(auction_buf, "%s magic flies away from your hands to be auctioned!\r\n",
/* Tell the character where his item went */
sprintf(auction_buf, "%s magically flies away from your hands to be auctioned!\r\n",
obj_selling->short_description);
CAP(auction_buf);
send_to_char(ch_selling, "%s", auction_buf);
Expand Down Expand Up @@ -5715,7 +5715,7 @@ ACMDU(do_unstore)

if (!*arg1)
{
send_to_char(ch, "Please specify What you want to unstore: potion, scroll, wand or staff.\r\n");
send_to_char(ch, "Please specify what you want to unstore: potion, scroll, wand or staff.\r\n");
return;
}
if (is_abbrev(arg1, "potion"))
Expand Down Expand Up @@ -5998,7 +5998,7 @@ ACMDU(do_unstore)
}
else
{
send_to_char(ch, "Please specify What you want to unstore: potion, scroll, wand or staff.\r\n");
send_to_char(ch, "Please specify what you want to unstore: potion, scroll, wand or staff.\r\n");
return;
}
}
Expand Down