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-Added the roomvnum command, allowing players to get the room vnum fo…
…r the room they're in. -Changed autoblast command to assistblast, and added the autoblast toggle so that warlocks don't have to use the blast command to commence using their eldritch blast in place of regular attacks. -Added more prominent display for characters who are flagged non-roleplayers, when seen in room. This is to alert role players in that room that this person is not a role player. -Added background archtypes. Each archtype gives a bonus to two skills, and a new ability. The archtypes are: Acolyte, Charlatan, Criminal/Spy, Entertainer, Folk Hero, Gladiator, Hermit, Noble, Outlander, Pirate, Sage, Sailor, Soldier, Squire, Trader and Urchin. -Characters can now choose their character's age from the following list: adolescent, adult, middle-aged, old-aged, venerable. Age is no longer tracked mechanically as a number, but rather as the listed descriptions instead, and does not change except through role-playing. Each age has certain ability score modifiers, except adult, which is +0 at all ability scores. -Added the postcombatbrief toggle, which will reduce the amount of post-combat text to cut down on text-spam. -Turn undead, when used on players, will now deal damage instead of causing them to flee or being insta-killed with large level differentials between player and mob. -Fixed a bug with paladin mercies that would sometimes crash the game. -Blackguards now get a series of class abilities that improve the save DCs on their cruetly uses. They also now get a mount they can summon with the 'call mount' command. -Made adjustments to the skill list. Some skills were combined, some new ones added, and some were renamed. -Adjusted the lore command to perform a d20 roll and also use different lore skills depending on what is being identified (Arcana, Religion or Nature). -Removed Ascii art on copyover. -Scythes are now slashing weapons only. Previously they were slashing and piercing. -Added character age to a character's short description. -Swapped out Great Int for Great Charisma for Sorcerer epic class feats. -Added a new game menu for setting optional character details. Among these are: short description, detailed description, background story, background archtype, character goals, character personality, character ideals, character bonds, character flaws, character age, homeland, hometown, faction, and deity. -New characters will now be prompted to flag themselves as non role players or role players, or defer the decision to later (which can be done in the prefedit menu). -Reduced exp gained by summoners for damage dealt by their eidolons in combat. -Fixed Anti-Neutral object flag to no longer exclude NG and NE alignments. -Added background descriptions to the help system. -kill command is now just an alias for the hit command. -Added the 'rpsheet' command which will display information pertinent to role playing for that character. Staff members can view the rpsheets of other players. -Fixed a bug with the holy aura command that caused crashes sometimes. -Fixed a bug with 'see the unseen' warlock spell that prevented it from working correctly. -Players casting healing spells on undead group members will no longer damage them. -Fixed some bugs with extra descs on some items causing crashes when their owners enter the game. -Fixed cooldown on the summoner 'merge forms' ability. -Coded in the mob ability 'corruption' -Smite Evil/Good/Destruction will all offer bonuses regardless of alignment, with greater bonuses if used against the listed alignment.
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