Rope implements the insightface inswapper_128 model with a helpful GUI.
- Ugly GUI, but incredible features and fast workflow
- Fastest face swapper available
- Real-time video player
- Occlusion functions
- Updated video rendering to use Target Video parameters
- Mousewheel scroll on the time bar to control frame position
- Added an occluder model (experimental, very fast, make sure you download the new model-link below)
- Greatly increased performance for larger videos/multiple faces
- CLIP crashing fixed. Add as many words as you like!
- Detachable video preview
- Fixed most bugs related to changing options while playing. Adjust setting on the fly!
- GFPGAN now renders up to 512x512
- Status bar (still adding features to this)
- Stop video playback before loading a new video, or bork
Rope is a personal project that I'm making available to the community as a thank you for all of the contributors ahead of me. I don't have time to troubleshoot or add requested features, so it is provided as-is. Don't look at this code for example of good coding practices. I am primarily focused on performance and my specific use cases. There are plenty of ways to bork the workflow. Please see how to use below.
Note: It's only configured for CUDA (Nvidia)
- Set up a local venv
- python.exe -m venv venv
- Activate your new venv
- .\venv\Scripts\activate
- Install requirements
- .\venv\Scripts\pip.exe install -r .\requirements.txt
- Place GFPGANv1.4.onnx, inswapper_128_fp16.onnx, and occluder.ckpt in the root directory
- Do this if you've never installed roop or Rope (or any other onnx runtimes):
- Install CUDA Toolkit 11.8
- Install dependencies:
- pip uninstall onnxruntime onnxruntime-gpu
- pip install onnxruntime-gpu==1.15.1
- Double-click on Rope.bat!
- Run Rope.bat
- Set your Target Video, Source Faces, and Video Output folders
- Buttons will be gold if they are not set
- Only places videos or images in the respective folders. Other files my bork it
- Rope creates a JSON file to remember your last set paths
- I like to keep my folders <20 or so items. Helps to organize and reduces load times
- Click on the Load Models button to initialize Rope
- Select a video to load it into the player
- Find Target Faces
- Adds all faces in the current frame to the Found Faces pane
- If a Face is already Found and in the pane, it won't re-add it
- Click a Source Face
- Source Face number will appear
- Select a Target Face
- Target Faces will show assignment number to the Source Face number
- Toggle a Target Face to unselect and reassign to currently selected Source Face
- Continue to select other Source Faces and assign them to Target Faces
- Click SWAP to enable face swapping
- Click PLAY to play
- Click REC to arm recording
- Click PLAY to start recording using the current settings
- Click PLAY again to stop recording, otherwise it will record to the end of the Target Video
- Toggle GFPGAN, adjust blending amount
- Toggle Diffing, adjust blending amount
- Lower the threshhold if you have multiple Source Faces assigned and they are jumping around. You can also try Clearing and Finding new Target Faces (disable SWAP first)
- Modify the Masking boundaries
- Use CLIP to identify objects to swap or not swap (e.g Pos: face, head; Neg: hair, hand), adjust the gain of the words, and set the blur amount around the items
- Change # threads to match your GPU memory (24GB ~9 threads with GFPGAN on, more threads w/o GFPGAN)
- Start with the lowest you think will run and watch your GPU memory.
- Once you allocate memory by increasing # threads, you can't un-allocate it by reducing # threads. You will need to restart Rope.
- In general, always stop the video before changing anything. Otherwise, it might bork. Reassigning faces is okay
- If it does bork, reload the video (reclick on it). If that doesn't work you'll need to restart