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Releases: Lailloken/Lailloken-UI

v1.54.1

10 Jul 17:37
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Fixes

  • general: resolved a config-file issue resulting from a bug in AutoHotkey

    • in rare situations, AHK will create misconfigured ini-files, which leads to settings not being loaded on next startup

    • this also affects map-tracker log data and act-tracker guide progress, and probably more

  • after applying this update, the tool will try to fix affected files automatically

    • in case something goes wrong, affected files will be backed up and replaced, and you'll be asked to manually copy the old files' contents into the new files
  • it's possible that this issue will also prevent you from updating via the built-in updater in the first place

    • in that case, you'll have to download and apply the update manually: download

    • open the downloaded ZIP-file, open the Lailloken-UI-main folder inside, and you should see this:

      image

    • select all four items and drag them into the script-folder that's already on your system:

      image


  • map-info settings: the list of pinned mods wasn't updating when making changes and would only refresh after restarting the tool

    image


Settings Menu

  • the tabs in the settings menu are now divided into two separate groups: tool-specific and feature-specific

    image

  • restructured the general tab a bit


Clone-Frames: Settings/Setup

  • restructured this settings tab a bit

  • edit-mode: moved the hotkeys to reposition/resize clone-frames to left/right/middle mouse-button

    image image image

Seed-Explorer: Help Tooltips

  • added help tooltips to the main panel and skilltree-overview to explain basic usage

    image image


Feedback

  • post general feedback, ideas, and opinions here

  • non-GitHub users: add me on Discord (lailloken)

v1.54.0 (Hotfix 1)

02 Jul 18:30
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Hofix 1

  • map-tracker's stash image-check failed when it was the only active check (reported by bbfos in #405)

Stash-Ninja: Support for the Official Bulk Exchange

  • Huge shout-out to @BocikPG for the core idea and showing me how to access the official trade site, as well as for providing UI/UX feedback during implementation

  • in addition to using poe.ninja prices to find low/high-value items in your stash, you can now get live prices for listing items from the official exchange

    • for the time being, there will be a clear-cut distinction between these two: poe.ninja prices are used as an overview, exchange-prices for listing items

    • I'm not comfortable with the idea of (background-)fetching tabs' worth of prices from the exchange in quick to moderate succession just to provide a more accurate overview of prices in tabs (there are too many variables when it comes to rate-limiting)

  • prices from the exchange are not stored locally and only persist for the current session

  • if live prices for an item have been fetched, they will be the ones displayed on the price tags in the overlay and they also use a different customizable pattern
    image


Bulk-Sale Panel Redesign

  • the bulk-sale panel is now right-aligned to ensure that there's enough space for fold-out panels (more info in the next section)

    image

  • to make the listing-process more intuitive, the panel now uses a sell X for Y format (first two columns)

  • target-margin functionality has been removed


Using the Bulk-Sale Panel

  • if the enable bulk-sale management setting is enabled, right-clicking an item in a tab while Stash-Ninja is active will open the panel

  • when first right-clicking an item, the right-most column will show the stack's market value according to poe.ninja prices

    image

    • as mentioned earlier, poe.ninja prices are now exclusively used to give rough idea of value and to provide an overview
  • to list an item, you have to get live prices by clicking one of the icons:

    image

    • whenever you fetch live prices, a median will be calculated and pre-selected as the new global price for that item (which will also be the price displayed on price tags in the general overlay)

    • this will also unlock the sell X for Y columns on the left and pre-enter the corresponding stack-size and price values


  • when clicking a currency icon, a table will also fold out on the right, showing what kind of listings are currently open on the exchange

    image

    • this table can be closed by clicking the icon again or pressing ESC
  • the first column shows current price-points on the exchange, and the currently-selected one is highlighted in green, while the current median price-point is highlighted with a yellow border

    • it's important to note that every row corresponds with a price-point, not a listed item (i.e. each row is a summary of every item listed at that price-point)

    • you can click any price-point to select it as the new global price and also apply it to the main panel

  • the second column shows the number of listings at each price-point (these are visualized by a bar underneath), and the header shows the total number of open listings

    • the idea is to visualize whether there are specific concentrations of listings around specific price-points
  • T+XX:YY underneath the first two columns shows how much time has elapsed since fetching the price data

    • you can right-click the currency icons to fetch the latest price data

  • the combined third/fourth columns are enabled by default but can be toggled by clicking the < / > button in the top-right

    • they show stock levels at a given price-point (both the overall stock and the highest stock held by a single seller), with bars underneath as visualization

    • the idea is to identify potential "price walls" where large amounts of stock have to be bought up first before the general market price can go any higher

    • the second stock-column can be used to identify how individuals with large stock are pricing their items and what kind of "bulk-tax" they take


  • you can hover over the sell X for Y columns and scroll the mouse-wheel to adjust stack-size and final price according to the price-point

    image image
    • it will stop you from scrolling past your actual stock (except for unstackable edge-case items that don't show stack-size in the tooltip)

    • it will also stop you from scrolling past the point of a full inventory's worth of items in either the sell of for column

  • you can hover over the sell X for Y columns and press the middle mouse-button to reset the values to what they were at the beginning

  • click confirm to paste the listing-string into the game's pricing UI


Rate-Limiting

  • as you are probably aware, there are set limits on how often/quick you can perform requests to the servers

  • bulk-sale management will keep track of those limits and visualize them underneath, and it will also prevent you from performing request when near or over these limits
    image

    • there are usually multiple tiers of limits, one for specific time-frames (here: 15, 90, and 300 seconds)

    • you're only allowed to perform X requests per time-frame and will be timed out if you exceed that limit

    • each cell has a bar that visualizes the most recent status of those limits, and these bars change color at higher counts (green, orange, red)

  • these bars also update in real-time, so you can keep the panel open to see when it's safe to perform server-requests again

  • note: these limits are account/IP-specific rather than app-specific, so you might run into them more quickly if you're using multiple apps simultaneously

    • stash-ninja can only keep track based on its own most recent server-request, which means it might not be able to prevent you from running into a time-out if you're using multiple apps simultaneously
  • if the most recent server-request returned that you're currently timed out, the rate limits cell will function as a bar that represents the duration of the time-out
    image

    • this is also the case if the most recent request was the Nth out of N requests allowed within a time-frame, i.e. it will prevent you from performing the final request that would trip the limiter

Color-Coding in Specific Cases

  • the bulk-sale panel uses color-coding to signal certain limitations or special cases

  • if an item is already priced, the panel will read the listing on the item, calculate the price, and highlight the market value in teal
    image

  • when scrolling to adjust bulk-size, the market value column might turn yellow to indicate that the final price will be rounded (if the chosen price multiplied by the bulk-size doesn't equal an even number)

    image image image
  • when configuring a listing that exceeds your stock, exceeds a price of 1200, or is otherwise not valid, the confirm button will turn red and unclickable
    image

  • when listing an item that doesn't show it's stack-size in the item-tooltip, the confirm button will turn yellow to highlight that bulk-limits are disabled for this item (i.e. it cannot check if you're trying to list more than you actually have)
    image


Stash-Ninja: Settings

  • removed margin-related settings

  • there are now two different price-tag patterns you can set up (one for poe.ninja prices, one for bulk-exchange prices)
    image



Feedback

  • post general feedback, ideas, and opinions here

  • non-GitHub users: add me on Discord (lailloken)

v1.53.6

15 Jun 13:46
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General Changes

  • the leveling tracker feature is now called act-tracker

  • the mapping tracker feature is now called map-tracker


Item-Info

  • mod-rolls that have been inverted (by clicking the mod-text) are now highlighted yellow in order to provide visual feedback and to avoid confusion

    abyssus: 40% increased physical damage taken abyssus: 50% increased physical damage taken
    image image

Stash-Ninja

  • the name of an item will now be shown underneath the price overview

    image


Map-Tracker: General

  • fixed an oversight with content-tracking that led to eldritch boss-fights (exarch, eater, black star, infinite hunger) being tracked as maven-witnessed

  • the sum-row in the date, time column is now functional and can be used to view the distribution of when runs were started

    image

  • increased the row-height in the log-viewer to improve readability and icon scaling

    image

  • conquerors and elder guardians are now trackable content if the map-info data setting is enabled

    image image
  • the cortex map will now be logged as boss: cortex if the tag & rename boss maps setting is enabled

  • changed the page-selection in the log-viewer, and added ui-customization options

    image

    • the page-selection is now fixed to 11 buttons max, and it will "scroll" and adjust to being current page +-5

    • ui-size can be used to resize the log-viewer: text-size in the settings menu is now panel-size and only controls the size of the tracker-panel

    • page-entries controls how many runs to display per page (auto = log-viewer will automatically adjust to available screen space)


Map-Tracker: Search/Filter

  • streamlined search/filter functionality by splitting the search bar into individual, column-specific search bars that are placed right above the column-headers

    image

    • this means search-operators (e.g. c: maven to search for maven-witnessed maps) are no longer required

    • simply type something into one or more search bars and press ENTER to search for specific information within columns

  • the individual search bars now also support regex inputs, and I have also added custom input-patterns:

    • you can exclude text-strings by using the !-operator (e.g. !boss to exclude boss-maps)

    • the run-time, deaths, portals, and kills columns support these patterns: X-Y (search for values between X and Y), X+ (search for values X and above)

    • you can search for multiple strings at once by separating them with commas, e.g. maven, baran to search for maven-witnessed baran maps

  • the content search bar has two short-hand inputs to search for elder-guardian and conqueror maps: elder & sirus



Feedback

  • post general feedback, ideas, and opinions here

  • non-GitHub users: add me on Discord (lailloken)

v1.53.5 (Hotfix 1)

06 Jun 05:53
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Hotfix 1

  • long omni-key presses on rare items that share names with tab-specific items would activate stash-ninja, e.g. abyss jewels named "ancient orb" (reported by MadMarbleHead in #397)

Fixes

  • stash-ninja: the price-history setting would reset to "enabled" on script launch

Stash-Ninja: Bulk-sale management/suggestions

  • the bulk-sale panel now has a close button that can be used to close the panel in case you accidentally closed the in-game pricing panel with mouse-clicks instead of Enter/ESC
    image

  • when pricing unstackable items (e.g. Timeless Emblems, Maven's Writ), you can now manually specify the stack-size by typing in a number and pressing Enter

    • the edit-field will be focused by default, so you don't have to click it first
before after
image image

Leveling Tracker

  • added an option to switch guide-pages via customizable hotkeys (suggested by SebaFR7474 in #386)
    image

GeForce Now Compatibility

  • due to a recent surge in interest/requests, GFN compatibility has been restored (it completely bricked around the v1.50 rebuild and hasn't been tested since)

  • the tool has restricted functionality under GFN and is still heavily reliant on user-feedback

    • some features have received additional hotkeys, others have lost specific sub-features or have been disabled entirely (mostly due to missing clipboard functionality or missing client.txt log-file)

    • it's possible that some (sub-)features can be brought back after further code-reviews and testing

  • here are some differences:

    • you have to be in game before launching the tool (otherwise, there will be an error because the GFN window doesn't have the right size/resolution

    • stash-ninja is activated via a customizable hotkey (default: F2) that shows a selection menu from which to select the type of stash tab you want to overlay prices for
      image

    • the guide pages in the leveling tracker overlay have to be switched manually, either via the on-screen buttons or new customizable hotkeys (defaults: F3 & F4), because GFN doesn't use a client.txt log-file

    • screen-checks have an optional variance settings with which to make them less accurate/strict: you may have to adjust these values because GFN can have varying stream quality, which makes these checks fail under certain conditions



Feedback

  • post general feedback, ideas, and opinions here

  • non-GitHub users: add me on Discord (lailloken)

v1.53.4 (Hotfix 1)

27 May 13:40
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Hotfix 1

  • help tooltips were displayed incorrectly if the settings menu was in its (recently updated) default position, i.e. in the center of the client-area

Settings Menu

  • when accessed the first time in a session, the settings menu now opens in the middle of the client-area (instead of the left edge)

Stash-Ninja: General

  • added support for tabs within stash folders (the overlay needs to be offset for those)

    • there is a checkbox in a tab's configuration to apply the required offset
      image
before after
image image

  • suggested bulk-sales will now be grayed out if the price exceeds a full inventory of a specific currency
    image

  • if your stock exceeds a full inventory, bulk-sizes will be adjusted accordingly and highlighted in a blue-ish gray
    image


Stash-Ninja: Now supports every type of tab

  • added support for both sub-tabs of the currency tab (they're referred to as currency and currency II in the feature)
currency currency II
image image
  • if stash-ninja is enabled, the orb of horizons tooltip can only be activated via maps (and not orbs of horizons)
    image

  • added support for delve and essence tabs
delve essence
image image
  • if stash-ninja is enabled, the essence upgrade table is now activated by pressing ALT + omni-key while hovering over an essence
    image

  • added support for ultimatum, delirium, and blight tabs (huge thanks to @aasmall for providing screenshots)
ultimatum delirium blight
image image image


Feedback

  • post general feedback, ideas, and opinions here

  • non-GitHub users: add me on Discord (lailloken)

v1.53.3

21 May 17:25
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Settings Menu: General

  • the settings menu will slightly change its color depending on whether it's currently active/focused or not

  • the main purpose of this behavior is visual feedback: the omni-key and other hotkeys often need the game-client to be active/focused in order to function correctly


Settings Menu: Image-check calibration

  • calibrating image-checks no longer requires manual clipping if the in-game ui-element is static (i.e. always in the same place)

  • dynamic ui-elements, such as the necropolis lantern-UI, still need to be clipped manually

  • the betrayal image-check is now static, which means you can move or zoom into the syndicate board and still use the feature

  • if this new method of calibration causes issues, you can still manually calibrate an image-check by right-clicking the cal buttons


Map-info: Pinned/quick-access map mods for switching builds

  • re-tiering/adjusting map mods when switching builds is now easier thanks to a new dedicated section for "pinned" map mods (inspired by a suggestion from worldendDominator in #384)
    image

    • the five mods shown in the image are pinned by default

    • you can hover over them and press number-keys 1 to 4 and space to customize their highlighting (just like in the map-info panel itself)

  • you can use the mod search at the bottom to search for specific mods, and the results can be pinned for quick access in the future
    image


Stash-Ninja: Customizing individual tabs

  • instead of requiring you to select a supported tab before allowing customization, the settings menu will now show the settings of the tab that is currently active in the overlay
    image

  • the preview button has hence been removed

  • the input-boxes for each profile have been rearranged a bit to be more compact

  • when adjusting the gap value, the overlay will temporarily switch into a hidden profile that enables every price-tag (same as the preview button previously)


Stash-Ninja: Support for fragment and breach tabs

  • added support for the general and breach sub-tabs within the fragment tab
general breach
image image
  • while any of the tree sub-tabs within the fragment tab is active, there will be three selection-box overlays at the top
    image

    • whenever you switch sub-tabs in game, the overlay will switch as well
  • the eldritch sub-tab will not be supported because it's not a fixed-structure tab and only has four different items (half of which are basically worthless)

  • there are some items in these sub-tabs that don't stack outside of the tab, which means the feature cannot read the stack-size

    • if bulk-sale suggestions are enabled and you right-click these items, the suggested bulk-sizes will be highlighted in a faint red
      image

    • since the feature cannot read your available stock, the suggested bulk-sizes will be placeholder-values ranging from 5 to 1, and you'll have to figure out yourself which one applies the best


Stash-Ninja: Auto-profiles based on minimum trade value

  • added an option to automatically configure profiles 1 to 4 based on the specified minimum trade value (chaos), i.e. the "I don't want to do trades under X chaos" value

    • the main goal is to make it easier to find (stacks of) items that meet that minimum trade value (i.e. that are worthwhile to sell)

    • how it works: activating profile X will highlight item-slots according to a specific price-range, and stacks of X (same number as the profile) or greater will meet the minimum trade value

    • rough rule of thumb: highlighted items meet the trade value if: stack-size >= profile # (more detailed example below)

  • profile 5 will be left untouched, in case a vendor/trash tier profile is applicable

  • price-range customization will be grayed out if this option is enabled
    image


example: 20c minimum trade value

image

explanation screenshot
profile 1:
- every item-slot worth at least 20c will be highlighted

- any stack of at least 1 meets the minimum trade value
image
profile 2:
- every item-slot worth between 10 and 19.99c will be highlighted

- any stack of at least 2 meets the minimum trade value
image
etc.


Feedback

  • post general feedback, ideas, and opinions here

  • non-GitHub users: add me on Discord (lailloken)

v1.53.2 (Hotfix 1)

18 May 16:21
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Hotfix 1

  • fixed an oversight where a long omni-click on items with scarab in their names would activate the Stash-Ninja feature (reported by MadMarbleHead in #385)

Stash-Ninja: Fixes, Changes, and Additions

  • fix: holding TAB while the overlay is active would continuously toggle in-game "note:" highlighting

  • exalt conversion rates are now optional (default: disabled)

  • the default min value for profile #1 is now 0.51 div instead of 0.5, so it doesn't overlap with the default max value of profile #2


Stash-Ninja: Price Trend/History for the past week

  • added an optional setting to show an item's price trend/history for the week (default: enabled)

    • in addition to their obvious trade implications, price swings may also indicate meta/balance changes or that new strats have been discovered, so this data can be used for both trade and SSF
  • in addition to showing prices & conversion rates, hovering over a highlighted item-slot will show a bar graph displaying this week's price trend/history
    image

    • it's read from left to right: every bar represents a day in the past week and shows how much the price has changed compared to the first day

    • negative price-changes are highlighted in red, positive ones in green, and the current day in purple

    • to its right, there are values for this week's high and low, as well as today's %-value

  • price-range profiles now also support % in addition to C, E, D
    image image image


Stash-Ninja: Bulk-Sale Suggestions

  • added an optional setting for bulk-sale suggestions when right-clicking item's in supported tabs (default: enabled)

  • whenever you right-click an item to price it, an additional panel will be displayed above it
    image

    • at the top, there are buttons to select a preferred target margin which are fully customizable (defaults: 0, 5, 10, 15, 20%)

    • on the left, it shows the rough total market value of your stock, as well as rough unit prices

    • the rest of the panel is a table divided into columns with different bulk-sizes

    • as with splitting stacks, it is very important to press <ESC> when cancelling/discarding, instead of clicking the in-game cancel button


  • the bulk-sales table in more detail:
    image

    • the header-line shows different bulk-sizes you can use to sell your stock: ascending from left to right, it basically gives you the options to sell everything in a single trade, in two trades, in three trades, etc.

    • some options will leave you with left-over stock, represented by the values in parentheses

    • the lines underneath each bulk-size display its price at the chosen target margin ("target" because these are rounded to the closest "convenience price" that doesn't involve change) and the actual margin in parentheses underneath

    • you can click a price, and it will be pasted into the game and locked in
      image


  • when right-clicking an item that is already priced, a reminder will show telling you to switch to note first
    image

    • it refers to this:
      image

    • the other pricing modes don't support pasting without having to click into the field first


  • there is an optional setting in the menu to set a minimum trade value (chaos)

    • basically, it lets you specify "I only want to do trades of at least X chaos", which limits the bulk-sale suggestions

    • example no minimum value vs 20 chaos: after setting the value, the table only shows sell 30 scarabs for 41c and sell 15 scarabs for 21c
      image


Changes, Additions, and Fixes

  • map-info: added support for area is inhabited by the vaal / found items have x% chance to drop corrupted in area mod on maps found in vaal side-areas

  • leveling tracker:

    • the buy gems (highlight: hold omni-key) step is now also color-coded for better visibility (suggested by Fusion Gaming via Discord)

    • fix: the three edit-fields that are meant to tag/name imported guides have now a character limit in order to prevent the user from accidentally pasting PoB codes into it


Feedback

  • post general feedback, ideas, and opinions here

  • non-GitHub users: add me on Discord (lailloken)

v1.53.1

10 May 10:40
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Stash-Ninja addendum (Sunday, 12-05):

  • I noticed that the whole in-game stash UI shifts down a bit if there's at least one tab-folder

  • scaling calculations are based on that configuration, which means the overlay's item-slot grid will be misaligned if there isn't at least one tab-folder in your stash

  • additionally, I forgot to mention that the overlay cannot be used with stashes within tab-folders since these are shifted down even further


New Feature: Stash-Ninja

  • added an overlay-feature that shows rough market prices (based on poe.ninja) inside specific stash tabs
    image

  • currently supports the scarab stash tab (once I get enough feedback, it will be easy to implement support for additional tabs)

  • long-press the omni-key while hovering over a scarab to activate the overlay, press ESC to close it

  • hovering over a highlighted item-slot will show the current conversion rates
    image

  • you can configure up to 5 price-range profiles to limit which prices to show on screen

    • while the overlay is on screen, press number-keys 1 to 5 to switch profiles

    • there's an additional UI underneath the stash tab that shows the available profiles, their currency-type and min/max prices

  • in order to avoid blocking in-game text/UIs, the overlay automatically hides price-tags if the cursor is hovering over an item-slot
    image

  • if you shift-click a scarab to split the stack or right-click it to set a price, the overlay will also hide automatically

    • it will appear again once you press ESC or Enter to abort/confirm splitting or pricing

    • it is important to use ESC and Enter instead of clicking the close/confirm buttons on screen

  • while the overlay is on screen, you can tap the TAB-key to toggle in-game highlighting using the "note:" search-string

    • searching for "note:" will highlight items that have been priced

Stash-Ninja: Setup and Settings

  • the stash-ninja feature doesn't require any specific setup for activation since it is accessed directly via clicking items

  • you can pick between three leagues (Necropolis, HC Necropolis, and Standard) and change text-size and appearance
    image

  • scaling and price-range profiles can be customized for each supported (future) stash tab individually
    image

    • select the stash tab you want to configure, open it in game, then long-press the preview button

    • you can adjust the gap value to make the overlay scale better on your screen

  • there are 5 groups of boxes at the bottom of the settings

    • the left box shows the profile-number (and hence the number-hotkey)

    • the top box is used to set the max value for the price-range: leaving this blank treats the max value as unlimited (basically 999999)

    • the bottom box is used to set the min value for the price-range: leaving this blank treats the min value as unlimited (basically 0)

    • the right box is used to set the currency-type (C, E, D): leaving this blank will disable the profile entirely


Fixes & Tweaks

  • item-info: fixed an oversight that led to Doryani's Invitation being treated as a map/invitation item (reported by worldendDominator in #378)

  • omni-clicking unique maps now shows the context-menu with a link to the wiki (instead of trying to load the map-info panel)

  • TLDR-tooltips: tweaked eldritch-altar scanning and text interpretation


Feedback

  • post general feedback, ideas, and opinions here

  • non-GitHub users: add me on Discord (lailloken)

v1.53.0 (Hotfix 2)

24 Apr 15:47
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Hotfix 1

  • map-info: when shift-clicking chaos orbs onto T17 maps, text-boxes for drop-multipliers wouldn't show at all if they rolled 0% (potentially disrupting the fixed M | S | C order for glance-value)

Hotfix 2

  • notepad: fixed an oversight that caused segmented widgets to show their content twice (reported by KKata via Discord)

  • notepad: fixed an oversight where color-coding a string would move a colon within that line into the color coded string


Map-Info Panel

  • partially redesigned the map-info panel
    image

  • the panel's division into categories is now marked by icons rather than text-headers

  • added support for T17 drop-multipliers added in 3.24.1: maps, scarabs, currency

    • for glance-value, their text-boxes will always be displayed, even if the value is 0 (suggested by HeartofPhos via Discord)
  • added a mod search to the settings menu to enable highlight customization outside of the panel itself
    image

  • added optional map roll highlighting (quant, rarity, etc.) to let you specify required/desired values
    image

    • if a map meets these requirements, the roll will be highlighted
      image
  • re-worded and/or consolidated certain map mods


Item-Info

  • updated unique drop-tiers with the latest data from poeladder.com

Feedback

  • post general feedback, ideas, and opinions here

  • non-GitHub users: add me on Discord (lailloken)


v1.52.7 (Hotfix 1)

11 Apr 07:43
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Hotfix 1

  • map-info: some T17 mods were tagged incorrectly and therefore weren't displayed on the panel

  • map-info: added support for T17 changes added in 3.24.1


Fixes / Improvements

  • item-info: unique item-mods that have non-numeric rolls (e.g. on Forbidden Shako, Replica Dragonfang's Flight) will now be excluded just like static mods so they will no longer be treated as a 0% roll

  • leveling tracker: resetting the guide-progress via the timer or by long-clicking the < button would always reset the first guide-slot instead of the active one

  • necropolis lantern: certain mods that change their wording at 100% chance would not be recognized (e.g. "50% chance to hinder enemies on hit with spells" -> "Hinder enemies on hit with spells")

  • necropolis lantern: improved how mod-dragging is handled

  • tldr-tooltips: fixed an issue with the "+50000 to armor" searing exarch altar-mod that would make the entire scan fail


TLDR-Tooltips

  • added support for vaal side areas
image image
  • hover over the center of the mod-list, then tap the hotkey to open the TLDR-tooltip

  • hover over individual mods and press number-keys 1-5 to add colored highlighting, or press SPACE to remove it


Feedback

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