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v1.23

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@kylechampley kylechampley released this 24 Sep 16:51
· 32 commits to main since this release

Version 1.23 release notes

  1. Speed and image quality improvements to ringRemoval_fast.
  2. Speed and image quality improvements to ringRemoval.
  3. Improvements to ball_phantom_calibration.
  4. All denoising algorithms can now be applied to 2D arrays (before only 3D arrays were accepted).
  5. Added allocate_projections and allocate_volume functions to C++ API to assist those who use this API.
  6. Intermediate calculations of GPU-based ray tracing routines through geometric solids (e.g., the rayTrace command) now use doubles which resolves errors witnessed for some cases.
  7. Added new API calls to assist in GUI development.