v1.23
Version 1.23 release notes
- Speed and image quality improvements to ringRemoval_fast.
- Speed and image quality improvements to ringRemoval.
- Improvements to ball_phantom_calibration.
- All denoising algorithms can now be applied to 2D arrays (before only 3D arrays were accepted).
- Added allocate_projections and allocate_volume functions to C++ API to assist those who use this API.
- Intermediate calculations of GPU-based ray tracing routines through geometric solids (e.g., the rayTrace command) now use doubles which resolves errors witnessed for some cases.
- Added new API calls to assist in GUI development.