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TicTacToe assembly

Yep, exactly as it sounds like. A tic tac toe game done entirely in MIPS assembly. You can play against an AI, select your mark (O or X), and select the number of rounds.

Example game

image image

Yes I'm so smart thank you~~~

AI implementation

It plays randomly, until it sees there's a win or lose condition, then it places winning or blocking mark accordingly.

Error checking

Every input is validated, so program can (hopefully) never crash. You can't select impossible option, or place on a square that's taken. Examples:

image image

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