Doom 3 BFG VR: Fully Possessed
Pre-releaseImportant!! 3-3-2017
A setting was inadvertantly left on in this build that affects monster spawns.
You will most likely want to disable this.
From the console ( press ~ to open console ) type:
vr_talkWakeMonsters 0
Then press enter. This will prevent voice commands from waking monsters.
New Release 3-2-2017
Doom 3 BFG VR: Fully Possessed V0.020 Alpha
This is sizeable update with many new features and improvements.
New features include:
Teleportation is now supported, including a parabolic aiming beam.
Voice commands are supported - say a weapon name to select it!
Flicksync mode based on Ready Player One.
Many aids to prevent motion sickness, including a new Third Person movement mode.
Many other improvements have been made, please see the readme.txt for a full feature list and documentation.
https://github.com/KozGit/DOOM-3-BFG-VR/blob/master/README.txt
Default Configuration
No single controller configuration or comfort setting is going to accommodate all users equally,
so Doom 3 BFGVR: Fully Possessed defaults to a comfort oriented mode. In the default mode, comfort ( or snap ) turning is enabled by default, and artificial movement uses the Third Person mode. These settings should provide a comfortable experience for almost all users. These settings may be easily changed or disabed in game if they do not suit your needs. From the System Menu ( say 'System', or press ≡ (menu) on the left Touch or Right Vive ), then select 'VR Options' then 'Comfort + Safety Protocols'. From this menu, use the 'Turning' options to change the turning mode (' smooth 'is standard analog turning - caution - smooth turning causes motion sickness in most people ). Use the 'Motion Sickness Aid' options to change the comfort settings. 'None' disables all motion aids, but this will induce motion sickness in the vast majority of people.
Default Controller Layout
The default controller layout can also easily be changed in game. Any controller button or Stick/Pad axis can be mapped to any in game action, to easily create a controller layout tailored to your liking. From the System Menu ( say 'System', or press ≡ (menu) on the left Touch or Right Vive ), Select 'Controls' then 'Key Bindings', Scroll through the list and highlight the action you would like to change the control for. Press the trigger to enter 'bind' mode, then simply press the controller button or stick/pad axis you would like to assign to that action. If the button or stick is already assigned to a different control, you will be asked if you are sure you want to re map, otherwise you are done! A button or joystick/pad axis can be unbound from an action the exact same way.
Installing Doom 3 BFG: Fully Possessed.
There are two options for installing the mod: A self-extracting installer, or a .zip file.
Due to the inclusion of new player AAS files needed to support teleportation, the size of the mod has
increased a fair amount. You will need about 1GB of free hard drive space to install the mod.
Installing with the self-extracting installer
Download the file 'Doom3BFGVR_Fully_Possessed_Alpha020_Installer.exe' and execute.
By default, the installer will look to install the mod in the default app directory in your Steam library on drive C. If your Steam library is in a different location, or you have installed doom 3 someplace else, browse to the location of your Doom 3 BFG installation. IMPORTANT If you browse to select a directory to install the mod, the installer will append 'Doom 3 BFG edition' to the install path. REMOVE THIS from the install path, so that only the full name of your Doom 3 BFG directory is displayed. Failure to do this will result in the mod files being installed in the wrong directory. Once installed, you should see a folder named 'Fully Possessed' inside your main Doom 3 directory along with some support files and the Doom3BFGVR.exe. Launch this .exe to play.
Installing with the .zip file
Download the 'Doom3BFGVR_Fully_Possessed_Alpha020.zip' file below, and extract into your main Doom 3 BFG directory. You should see a folder named 'Fully Possessed' inside your main Doom 3 directory along with some support files and the Doom3BFGVR.exe. Launch this .exe to play.
Compatibility with existing Mods or Native Doom 3 BFG
Doom 3 BFG: Fully Possessed stores all changed assets and save games in their own directories. Installing the mod will not interfere with existing mods or the native game.
Compatibility with the Hi-Def texture pack
Doom 3 BFG:Fully Possessed is compatible with the hi-def texture pack. Please be aware that the 'generated' folder included in the hi-def texture pack is corrupt, and will crash the game if not deleted. This is not an issue with this mod, but with the texture pack itself. After installing the texture pack, delete the 'generated' folder inside the 'Base' directory.
NOTES
- The texture pack also installs German language files. If you do not want the game menus to be in German, delete the 'german.lang' file in the 'Base/Strings' directory.
- It does not matter if you install the mod first or the texture pack first, but be aware that games saved without the texture pack installed will not work once the pack is installed, and vice versa.
Reporting Bugs
Many bugs have been addressed in this relase, but if you do find one, please open an issue on our tracker. We can't fix it if we don't know its broken!
https://github.com/KozGit/DOOM-3-BFG-VR/issues
Enjoy!