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BugFixes: Fixed issue with flashlight and weaponsight state save and persistance Fixed issue with Fixed PDA location Fixed issue where audio was forced to Rift headset Fixed game pause issues Fixed issue where left strafe didn't work without moving forward. Removed hands from weapon models, all body/hands are now part of the player model. Cleaned up script and skin files to reflect removing hands from weapon models. Potential fix for memory issue with texture packs. Fixed missing bone errors when loading expansion pack New Features: Added full motion crouch mode Added haptic feedback to weapon controller Added body IK to crouch ( player character knees bend if you duck ) Added VR configuration options to in game menus, can now configure most options without cvars. Added option to force audio to rift or use default audio device
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/neo/d3xp/menus/MenuScreen_Shell_VR_PDA_Options - Copy.cpp |
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