Adds support for DualSense controllers to GTAV and RDR2. Merge of the GTAV mod by JohnD https://github.com/zelmer69/dualsense4GTA5 and the RDR2 mod by Shtivi https://github.com/Shtivi/RDR2-DualSense with rewrites and refinements. New controller scheme for GTA V.
I've had some hardware issues and am currently low on disk space. DSX was updated in the mean time and I haven't tested/updated my mods yet. I'll see if I get GTA/RDR up and running again and will take care of the issues.
Github Link: https://github.com/Paliverse/DualSenseX | Steam Link: https://store.steampowered.com/app/1812620/DSX/
These mods were built against the Steam version of DualSenseX which is fully supported. The GitHub version of DSX is not supported and/or recommended.
- GTA V requires ScriptHookVDotNet v3.5.1 by crosire https://github.com/crosire/scripthookvdotnet/releases and its dependencies and LemonUI for .NET v1.8 by Lemon https://github.com/LemonUIbyLemon/LemonUI and its dependencies
- RDR 2 requires ScriptHookRDR2DotNet v2 by TuffyTown https://github.com/Halen84/ScriptHookRDR2DotNet-V2/releases and its dependencies
- OR RDR 2 ScriptHook v1 requires ScriptHookRDR2DotNet v1.0.5.5 by Saltyq https://github.com/saltyq/scripthookrdr2dotnet/releases and its dependencies
Based upon JohnD's DualSense mod for Grand Theft Auto V using ScriptHook, this project adds support for adaptive triggers to GTA V and Red Dead Redemption 2.
Redefined controller layout and bug fixing
- Adds support for all weapons and switches for the adaptive triggers. Pistols and shotguns e.g. use a pistol trigger, while automatic guns will provide feedback according to their fire rate and strength (WIP) Automatic weapons will switch from semi automatic trigger mode to automatic mode once the gun starts firing.
- Adds support for all weapons to the adaptive triggers. Pistols and shotguns e.g. use a pistol trigger, while automatic guns will provide feedback according to their fire rate and strength (WIP). Automatic weapons will switch from semi automatic trigger mode to automatic mode once the gun actually starts firing.
- (WIP)Reworked feedback during driving, depending on gear, if wheels are on ground, rpm, vehicle health etc. Adds feedback to the triggers for shifting gears.
- adds colored speedometer, brake light (mic LED)
- Changed Player LED, police siren loop; LED will also go into siren loop if the player is not wanted and has the vehicle's siren turned on
- Added support for DS controller new LED layout, fixing the Wanted stars not showing up
- Support for LemonUI for config (currently triggered with F10)
- Adds support for the adaptive triggers for gun recoil, degradation, double action, automatic guns, gun cocking
- Feedback depending on the state, e.g. shooting, reloading, galloping on horse
- Supports off hand weapons and makes the left/right trigger react accordingly
- LEDs show current player health, can indicate the stamina and underpowered health core
Nightly builts version can be found here. As it's currently WIP, I have no 1.0 release planned. https://github.com/Killface1980/DualSense4Rockstar/tree/master/__RELEASE