Releases: Jeqo-Studios/Bloons
1.1.6
What's Changed
- Moved the translation file to another directory to create a better plugin data folder
- Fixed some issues regarding messages not loading
- Fixed an issue where if you went too fast or fell you would snap the lead attached to the balloon
Full Changelog: 1.1.5...1.1.6
1.1.5
This version contains the following changes which are vital to ensuring the reliability of the plugin:
- Added a check to check if the type is valid and is there in a balloon config
1.1.4
This release is the 1.1.4 release of the Legacy version of the plugin. This is packed with bug fixes and features which include but are not limited to the following:
- Create a new configuration structure to support "packs" of single balloons
- Organized and cleaned up the codebase to minimize size, increase performance, and to maximize simplicity
- Fixed an issue where the UI in the resource pack would get shifted due to the usage of Adventure colors for menu name
- Fixed an issue with methods returning null for requests of ItemStack
- Overhauled the way configurations are loaded to make more mindful reloads
- Fixed lore not appearing sometimes in GUI due to wrong configuration key fetching
- Removed all unused imports within the plugin
Just a reminder, this is a HUGE release and please ensure that your config is up-to-date and contains the latest field. The plugin now comes packed with even more example balloons so be sure to tailor configurations to your liking.
Thank you for the continued support the reporting of bugs and I look forward to what the future holds for Bloons.
1.1.3-BETA
What's Changed
- feat: Version 1.1.3-BETA - Fix wrong event cancellation value checking by @IanTapply22 in #24
Full Changelog: 1.1.2-BETA...1.1.3-BETA
1.1.2-BETA
What's Changed
- Create a Task to Run a Paper Server via Maven by @IanTapply22 in #22
- feat: Version 1.1.2-BETA - Nether and Config Fixes by @IanTapply22 in #23
Full Changelog: 1.1.1-BETA...1.1.2-BETA
1.1.1-BETA
What's Changed
- Create Custom Balloon Events by @IanTapply22 in #19
- Implement Tab Completer by @IanTapply22 in #20
- feat: Version 1.1.1-BETA - Minor Fixes by @IanTapply22 in #21
Full Changelog: 1.1.0-BETA...1.1.1-BETA
1.1.0-BETA
What's Changed
- Updated All Maven Dependencies by @IanTapply22 in #5
- Create GitHub Workflows by @IanTapply22 in #6
- Create base markdown files by @IanTapply22 in #9
- Create pull request template by @IanTapply22 in #8
- Create GitHub issue templates by @IanTapply22 in #7
- Set proper branch in workflows by @IanTapply22 in #10
- Change branch to be main in workflows by @IanTapply22 in #11
- Update Maven Dependency Submission by @IanTapply22 in #12
- Create Workflow For Publishing GitHub Packages by @IanTapply22 in #13
- Adapt Workflows to Staging Branch by @IanTapply22 in #14
- feat: Update to version 1.0.6-BETA by @IanTapply22 in #15
- feat: Version 1.0.6 beta by @IanTapply22 in #16
- Create Logging Module by @IanTapply22 in #17
- feat: Version 1.1.0 Overhaul - Resture Codebase by @IanTapply22 in #18
Full Changelog: 1.0.6-BETA...1.1.0-BETA
1.0.6-BETA
- Deleted old class that housed all commands in a switch statement
- Created a new abstract command class to easily extend and create commands
- Commands have now been moved to their own classes
- Permissions and access to commands have been organized in the rewrite
- Unrelated changes
- Moved library to paper instead of spigot
- Added lombok dependency for reduction of code
- Added some comments to the events
- Removed redundant casts and unused imports
1.0.5-BETA
- Balloons no longer "pop" on player death; balloons are now persistent and reappear when the player dies
- Temporary fix for when a player enters a nether portal with a balloon; leads will no longer consistently
drop and balloons will be stored (if a player does not unequip their balloon, it will reappear upon relog).