Skip to content

JG-Adams/SDL

This branch is 5240 commits behind libsdl-org/SDL:main.

Folders and files

NameName
Last commit message
Last commit date
Nov 26, 2023
Jan 4, 2024
Jan 4, 2024
Jan 4, 2024
Jan 1, 2024
Jan 1, 2024
Jan 1, 2024
Nov 24, 2023
Jan 4, 2024
Jan 1, 2024
Nov 27, 2022
Jan 4, 2024
Jan 3, 2024
Jul 18, 2023
Dec 2, 2022
Aug 5, 2023
Jan 25, 2023
Dec 19, 2023
Mar 21, 2023
Oct 12, 2023
Feb 12, 2021
Jan 4, 2024
Nov 29, 2023
Nov 29, 2023
Jan 1, 2024
Feb 16, 2017
Nov 29, 2023
Dec 22, 2023

Repository files navigation

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

About

Simple Directmedia Layer

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C 90.2%
  • Objective-C 3.5%
  • C++ 2.2%
  • CMake 1.7%
  • Java 1.0%
  • Perl 0.5%
  • Other 0.9%