Fix the 'Illegal Entity Teleport' issue #70
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From my understanding, the issue was caused by the fact that the entity was being teleported in the
EntityPortalEnterEvent
, and then whenEntityPortalEvent
is called, the entity is in the middle of a teleportation, which the game may not like, or something like that.So to fix that I found a way to prevent the default
EntityPortalEvent
from being called by setting the entity's portal cooldown, and to make it so the event may still be used, I called anotherEntityPortalEvent
.With that in place, if someone wants to cancel a teleportation or change the destination, it can now be easily done.