Skip to content
forked from OpenRA/OpenRA

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

License

Notifications You must be signed in to change notification settings

IceReaper/OpenRA

This branch is 104 commits behind OpenRA/OpenRA:bleed.

Folders and files

NameName
Last commit message
Last commit date

Latest commit

22d3b5e · Jan 11, 2025
Jan 7, 2025
Jul 2, 2022
Jan 9, 2025
Aug 16, 2024
Jan 7, 2025
Jan 9, 2025
Oct 4, 2024
Dec 11, 2024
Oct 7, 2024
Jan 9, 2025
Aug 16, 2024
Nov 16, 2024
Nov 3, 2024
Jan 11, 2025
Jan 11, 2025
Nov 15, 2024
May 5, 2019
Jan 7, 2025
Jan 24, 2016
Jan 9, 2025
Jun 3, 2024
Jun 3, 2024
Jun 3, 2024
Jan 7, 2025
Jan 7, 2025
Jan 7, 2025
Jan 7, 2025
Oct 10, 2023
Jun 4, 2017
Jan 7, 2025
Jun 3, 2024
Jun 15, 2019
Apr 15, 2023
Jan 7, 2025
Nov 6, 2021
Jan 7, 2025
Jun 29, 2017
Oct 20, 2024
Nov 8, 2021
Jun 26, 2022
Jan 7, 2025

Repository files navigation

OpenRA

A Libre/Free Real Time Strategy game engine supporting early Westwood classics.

Please read the FAQ in our Wiki and report problems at https://github.com/OpenRA/OpenRA/issues.

Join the Forum for discussion.

Play

Distributed mods include a reimagining of

  • Command & Conquer: Red Alert
  • Command & Conquer: Tiberian Dawn
  • Dune 2000

EA has not endorsed and does not support this product.

Check our Playing the Game Guide to win multiplayer matches.

Contribute

Mapping

  • We offer a Mapping Tutorial as you can change gameplay drastically with custom rules.
  • For scripted mission have a look at the Lua API.
  • If you want to share your maps with the community, upload them at the OpenRA Resource Center.

Modding

Support

  • Sponsor a mirror server if you have some bandwidth to spare.
  • You can immediately set up a Dedicated Game Server.

License

Copyright (c) OpenRA Developers and Contributors This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. For more information, see COPYING.

About

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

Resources

License

Code of conduct

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C# 80.1%
  • Lua 15.6%
  • Fluent 3.1%
  • Shell 0.5%
  • Objective-C 0.2%
  • GLSL 0.1%
  • Other 0.4%