Skip to content

Release Unity Package #21

Release Unity Package

Release Unity Package #21

Workflow file for this run

name: Release Unity Package
on:
workflow_run:
workflows:
- "Update package.json"
types:
- completed
env:
FILE_NAME: "IDReference"
BUILD_METHOD: "IDReferenceExport.ExportGithub"
jobs:
release:
name: Create Release
runs-on: ubuntu-latest
timeout-minutes: 15
if: ${{ github.event.workflow_run.conclusion == 'success' }}
strategy:
fail-fast: false
steps:
# Checkout
- name: Checkout repository
uses: actions/checkout@v2
with:
lfs: true
# Cache
- name: Cache
uses: actions/cache@v2
with:
path: Library
key: Library-Release
restore-keys: Library-
# Build
- name: Build package
id: build
uses: game-ci/unity-builder@v4
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
buildName: ${{ env.FILE_NAME }}.unitypackage
targetPlatform: StandaloneLinux64
buildMethod: ${{ env.BUILD_METHOD }}
versioning: None
# Check .meta
- name: Check all .meta is commited
run: |
if git ls-files --others --exclude-standard -t | grep --regexp='[.]meta$'; then
echo "Detected .meta file generated. Do you forgot commit a .meta file?"
exit 1
else
echo "Great, all .meta files are commited."
fi
working-directory: Assets
# Versioning
- name: Bump version and push tag
id: tag_version
uses: mathieudutour/[email protected]
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
# Create Release
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ steps.tag_version.outputs.new_tag }}
release_name: ${{ steps.tag_version.outputs.new_tag }}
body: ${{ steps.tag_version.outputs.changelog }}
draft: false
prerelease: false
# Upload Assets
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: build/${{ env.FILE_NAME }}.unitypackage
asset_name: ${{ env.FILE_NAME }}_${{ steps.tag_version.outputs.new_tag }}.unitypackage
asset_content_type: application/zip