-
Notifications
You must be signed in to change notification settings - Fork 2
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
feat(playstreak-sync): add sync button logic #22
Conversation
eliobricenov
commented
Oct 17, 2024
- shows sync button only if the current user has a pending sync
- disable sync button during mutation
- show success feedback
@@ -25,7 +25,7 @@ | |||
"types": "dist/index.d.ts", | |||
"devDependencies": { | |||
"@hyperplay/chains": "^0.3.0", | |||
"@hyperplay/ui": "^1.8.0", | |||
"@hyperplay/ui": "^1.8.4", |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
will re-run the build after this version is released
@@ -158,6 +160,63 @@ export function QuestDetailsWrapper({ | |||
) | |||
const questPlayStreakData = questPlayStreakResult.data.data | |||
|
|||
const { |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
the quest details wrapper behemoth continues to grow 👹 😄
it would be nice to get in this change HyperPlay-Gaming/hyperplay-ui#396 before we make a bunch of changes to the eligibility criteria components. it is ready for your review when you have time
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I will merge to finalize work on the external data sync for next week's deadline. I already gave a review and like the direction of that PR