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<!DOCTYPE html> | ||
<html lang="en"> | ||
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<head> | ||
<meta charset="UTF-8"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
<title>Ray - A Dlang Raytracer</title> | ||
<meta name="description" content="Ray is a cpu based raytracer with a focus on learning. It's built on top of Dlang and the VertexD (Opengl 4.6) framework." /> | ||
<meta name="keywords" content="dlang, raytracing, programming, opengl" /> | ||
<link rel="icon" href="logo/logo.ico"> | ||
<link rel="stylesheet" href="style.css"> | ||
</head> | ||
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<body> | ||
<header class="h_flex"> | ||
<svg width="32" height="32"> | ||
<polygon class="svg_blue" points="3,0 10,31 31,10" /> | ||
<polygon class="svg_orange" points="0,15 3,21 30,15" /> | ||
<line class="svg_red" x2="15" y2="14" x1="0" y1="27" /> | ||
</svg> | ||
<h1>Ray - A Dlang Raytracer</h1> | ||
</header> | ||
<main> | ||
<img src="web/helmet.gif" alt="Damaged Helmet Rotating Gif"> | ||
<p> | ||
Ray is a Dlang based CPU raytracer, built on top of my <a href="https://github.com/HuskyNator/VertexD">opengl tinkering framework</a>. | ||
</p> | ||
</main> | ||
<footer class="h_flex"> | ||
<a href="https://github.com/HuskyNator/Ray" class="h_flex"> | ||
<img src="web/github-mark-white.svg" alt="Github Logo"> | ||
Github | ||
</a> | ||
</footer> | ||
</body> | ||
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</html> |
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