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Releases: HiFramework/HiFramework.Unity

0.5.1

04 Apr 03:24
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modify circle buffer

0.5.0

03 Apr 03:32
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add extensions

0.4

29 Mar 07:40
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0.4
add extensions

0.3

16 Mar 03:35
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0.3
add unitypackage

0.2

13 Feb 07:23
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0.2

HiFramework_unity

This is a framework to manage project's core logic and module, there are already some components built-in framework, and of course you can extend and your module in your own project.


Framework

  • Component container
  • Ticker
  • Assert

Core

  • Singleton
  • HiFloat(it's a remodified accuracy float type)
  • ObjectBase(it's supply a convenient way to dispose object)

Component

  • Async task
  • Event
  • Inject
  • IO
  • Main thread
  • Object pool
  • Signal
  • ...

0.1

13 Feb 07:06
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0.1

HiFramework_unity

待完成列表https://github.com/hiramtan/HiFramework_unity/projects/1

当前版本0.2.0

采用组件的形式实现,已完成组件管理逻辑和部分组件

已完成功能:

核心组件管理
核心扩展逻辑:
  • 添加重写Float类型(修改精度)
部分组件:
  • 异步任务
  • IO操作
  • 主线程接收线程事件,顺序轮询

待完成:

  • 信号组件
  • 调试信息
  • 通信
  • 属性注入(开发中)
  • 事件
  • 命令
  • 对象池
  • assetbundle管理(待导入)
  • ...
  • ...