Support for native dependencies #468
main.yml
on: pull_request_target
Determine Version Number
9s
Test on Linux
8m 47s
Create .unitypackage on Linux
1m 30s
Matrix: Run test projects on Linux
Annotations
6 errors and 11 warnings
NuGetTests.NativeSettingsTest("win7-x86",StandaloneWindows):
src/NuGetForUnity.Tests/Assets/Tests/Editor/NuGetTests.cs#L1039
Expected: file exists
But was: "/github/workspace/src/NuGetForUnity.Tests/ProjectSettings/Packages/com.github-glitchenzo.nugetforunity/NativeRuntimeSettings.json"
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NuGetTests.NativeSettingsTest("win-x64",StandaloneWindows64):
src/NuGetForUnity.Tests/Assets/Tests/Editor/NuGetTests.cs#L1039
Expected: file exists
But was: "/github/workspace/src/NuGetForUnity.Tests/ProjectSettings/Packages/com.github-glitchenzo.nugetforunity/NativeRuntimeSettings.json"
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NuGetTests.NativeSettingsTest("win-x86",StandaloneWindows):
src/NuGetForUnity.Tests/Assets/Tests/Editor/NuGetTests.cs#L1039
Expected: file exists
But was: "/github/workspace/src/NuGetForUnity.Tests/ProjectSettings/Packages/com.github-glitchenzo.nugetforunity/NativeRuntimeSettings.json"
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NuGetTests.NativeSettingsTest("linux-x64",StandaloneLinux64):
src/NuGetForUnity.Tests/Assets/Tests/Editor/NuGetTests.cs#L1039
Expected: file exists
But was: "/github/workspace/src/NuGetForUnity.Tests/ProjectSettings/Packages/com.github-glitchenzo.nugetforunity/NativeRuntimeSettings.json"
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NuGetTests.NativeSettingsTest("osx-x64",StandaloneOSX):
src/NuGetForUnity.Tests/Assets/Tests/Editor/NuGetTests.cs#L1039
Expected: file exists
But was: "/github/workspace/src/NuGetForUnity.Tests/ProjectSettings/Packages/com.github-glitchenzo.nugetforunity/NativeRuntimeSettings.json"
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Test on Linux
Test(s) Failed! Check 'Test Results' for details.
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Create .unitypackage on Linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Create .unitypackage on Linux
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages2021)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
|
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages2021)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Test on Linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:420)
NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:103)
NuGetTests:TestPostprocessDifferentVersion(String, String, String) (at Assets/Tests/Editor/NuGetTests.cs:940)
System.Reflection.MethodBase:Invoke(Object, Object[])
NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[])
NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[])
NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
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Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:420)
NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:103)
NuGetTests:TestPostprocessDifferentVersion(String, String, String) (at Assets/Tests/Editor/NuGetTests.cs:940)
System.Reflection.MethodBase:Invoke(Object, Object[])
NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[])
NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[])
NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
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Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:420)
NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:103)
NuGetTests:TestPostprocessInstall(String, String) (at Assets/Tests/Editor/NuGetTests.cs:895)
System.Reflection.MethodBase:Invoke(Object, Object[])
NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[])
NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[])
NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
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Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:420)
NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:103)
NuGetTests:TestPostprocessUninstall(String, String) (at Assets/Tests/Editor/NuGetTests.cs:914)
System.Reflection.MethodBase:Invoke(Object, Object[])
NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[])
NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[])
NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext)
NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
NuGetForUnity-NuGetPackages
Expired
|
163 KB |
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NuGetForUnity-dlls
Expired
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95.4 KB |
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NuGetForUnity.4.0.3-dev.21+e8148cb.unitypackage
Expired
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323 KB |
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