Skip to content

Support for native dependencies #468

Support for native dependencies

Support for native dependencies #468

Triggered via pull request March 30, 2024 14:26
@JoC0deJoC0de
synchronize #631
Status Failure
Total duration 8m 55s
Artifacts 3

main.yml

on: pull_request_target
Determine Version Number
9s
Determine Version Number
Build on Linux
1m 1s
Build on Linux
Pack .NET Core Global Tool (CLI) and PluginAPI
24s
Pack .NET Core Global Tool (CLI) and PluginAPI
Create .unitypackage on Linux
1m 30s
Create .unitypackage on Linux
Matrix: Run test projects on Linux
Fit to window
Zoom out
Zoom in

Annotations

6 errors and 11 warnings
NuGetTests.NativeSettingsTest("win7-x86",StandaloneWindows): src/NuGetForUnity.Tests/Assets/Tests/Editor/NuGetTests.cs#L1039
Expected: file exists But was: "/github/workspace/src/NuGetForUnity.Tests/ProjectSettings/Packages/com.github-glitchenzo.nugetforunity/NativeRuntimeSettings.json"
NuGetTests.NativeSettingsTest("win-x64",StandaloneWindows64): src/NuGetForUnity.Tests/Assets/Tests/Editor/NuGetTests.cs#L1039
Expected: file exists But was: "/github/workspace/src/NuGetForUnity.Tests/ProjectSettings/Packages/com.github-glitchenzo.nugetforunity/NativeRuntimeSettings.json"
NuGetTests.NativeSettingsTest("win-x86",StandaloneWindows): src/NuGetForUnity.Tests/Assets/Tests/Editor/NuGetTests.cs#L1039
Expected: file exists But was: "/github/workspace/src/NuGetForUnity.Tests/ProjectSettings/Packages/com.github-glitchenzo.nugetforunity/NativeRuntimeSettings.json"
NuGetTests.NativeSettingsTest("linux-x64",StandaloneLinux64): src/NuGetForUnity.Tests/Assets/Tests/Editor/NuGetTests.cs#L1039
Expected: file exists But was: "/github/workspace/src/NuGetForUnity.Tests/ProjectSettings/Packages/com.github-glitchenzo.nugetforunity/NativeRuntimeSettings.json"
NuGetTests.NativeSettingsTest("osx-x64",StandaloneOSX): src/NuGetForUnity.Tests/Assets/Tests/Editor/NuGetTests.cs#L1039
Expected: file exists But was: "/github/workspace/src/NuGetForUnity.Tests/ProjectSettings/Packages/com.github-glitchenzo.nugetforunity/NativeRuntimeSettings.json"
Test on Linux
Test(s) Failed! Check 'Test Results' for details.
Create .unitypackage on Linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Create .unitypackage on Linux
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages2021)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Run test projects on Linux (src/TestProjects/ImportAndUseNuGetPackages2021)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Test on Linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:420) NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:103) NuGetTests:TestPostprocessDifferentVersion(String, String, String) (at Assets/Tests/Editor/NuGetTests.cs:940) System.Reflection.MethodBase:Invoke(Object, Object[]) NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[]) NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[]) NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:420) NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:103) NuGetTests:TestPostprocessDifferentVersion(String, String, String) (at Assets/Tests/Editor/NuGetTests.cs:940) System.Reflection.MethodBase:Invoke(Object, Object[]) NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[]) NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[]) NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:420) NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:103) NuGetTests:TestPostprocessInstall(String, String) (at Assets/Tests/Editor/NuGetTests.cs:895) System.Reflection.MethodBase:Invoke(Object, Object[]) NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[]) NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[]) NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
Test on Linux
Not able to find annotation point for failed test! Test trace: NugetForUnity.NugetAssetPostprocessor:LogResults(IEnumerable`1) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:420) NugetForUnity.NugetAssetPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at /github/workspace/src/NuGetForUnity/Editor/NugetAssetPostprocessor.cs:103) NuGetTests:TestPostprocessUninstall(String, String) (at Assets/Tests/Editor/NuGetTests.cs:914) System.Reflection.MethodBase:Invoke(Object, Object[]) NUnit.Framework.Internal.Reflect:InvokeMethod(MethodInfo, Object, Object[]) NUnit.Framework.Internal.MethodWrapper:Invoke(Object, Object[]) NUnit.Framework.Internal.Commands.TestMethodCommand:RunNonAsyncTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:RunTestMethod(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestMethodCommand:Execute(ITestExecutionContext) NUnit.Framework.Internal.Commands.TestActionCommand:Execute(ITestExecutionContext) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)

Artifacts

Produced during runtime
Name Size
NuGetForUnity-NuGetPackages Expired
163 KB
NuGetForUnity-dlls Expired
95.4 KB
NuGetForUnity.4.0.3-dev.21+e8148cb.unitypackage Expired
323 KB