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IOstreamer sample lost bugfix #678
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IOstreamer sample lost bugfix #678
purdeaandrei
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12
commits into
GlasgowEmbedded:main
from
purdeaandrei:f_iostreamer_sample_lost_bugfix
Commits on Sep 13, 2024
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Reapply "gateware.iostream.IOStreamer: fix bug for incorrect sampling…
… DDR inputs" This reverts commit d1cc5d9.
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gateware.iostream.IOStreamer: add support for sample delay
Added support for additionally delaying when the sample is taken. Normally the samples are taken at a time when the input signals change that have been launched at the same time as i_en, however this allows us to take samples later, specified in number of sync clock cycles. Additionally for ratio=2 iostreamer we can also delay by half a clock cycle.
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test_iostream: sdr input sample test: use any edge to signify sampling
This changes how the sdr input sampling test works. Before only positive edges on clk_out would signify to the testbench that the input has been sampled. The old behavior put a constraint on payload, that i_en must be high only for every second payload. This was less then ideal for developing stronger skid buffer tests. This change slows down the clk_out signal, and now any edge (positive or negative), means that we have sampled something. In the waves only the shape of clk_out changes, the rest of the signals stay the same. (i.e. the same values are sampled at the same times) The DDR input sample test does not require a similar change to it.
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gateware.iostream.IOStreamer: fix same-cycle skid buffer push/pop
There was a corner-case in IOStreamer where a sample could be lost, if it arrives to the skid buffer on the same cycle as when another sample is removed from the skid buffer. This PR also adds many more testcases.
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test_iostream: refactor sampling to make it use .sample()
This better relays the intent that we want to sample the "old" value of the inputs in case they change at the same time as clk_out, and may work better if input_generator_tb changes in the future.
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iostream ddr testcase: remove glitch mitigation, because new version …
…of SimulatableDDRBuffer is glitchless
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