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Import building pipeline changes from Chat SDK #20

Import building pipeline changes from Chat SDK

Import building pipeline changes from Chat SDK #20

Status Failure
Total duration 6m 19s
Artifacts 16

main.ci.cd.workflow.yml

on: pull_request
Matrix: build
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17 errors and 71 warnings
build (ios, 2022, NET_4_x, il2cpp)
Build failed with exit code 1
build (ios, 2022, STANDARD_2_x, mono)
Build failed with exit code 1
build (ios, 2022, STANDARD_2_x, mono)
The process '/usr/bin/docker' failed with exit code 2
build (ios, 2022, STANDARD_2_x, il2cpp)
Build failed with exit code 1
build (ios, 2021, STANDARD_2_x, il2cpp)
Build failed with exit code 1
build (ios, 2021, STANDARD_2_x, mono)
Build failed with exit code 1
build (ios, 2022, NET_4_x, mono)
Build failed with exit code 1
build (ios, 2021, NET_4_x, il2cpp)
Build failed with exit code 1
build (android, 2022, STANDARD_2_x, mono)
Failed to CreateArtifact: Failed to make request after 5 attempts: Request timeout: /twirp/github.actions.results.api.v1.ArtifactService/CreateArtifact
build (ios, 2021, NET_4_x, mono)
Build failed with exit code 1
build (android, 2022, NET_4_x, mono)
Build failed with exit code 1
build (android, 2022, STANDARD_2_x, il2cpp)
Build failed with exit code 1
build (android, 2021, NET_4_x, il2cpp)
Build failed with exit code 1
build (android, 2022, NET_4_x, il2cpp)
Build failed with exit code 1
build (android, 2021, STANDARD_2_x, il2cpp)
Build failed with exit code 1
build (android, 2021, STANDARD_2_x, mono)
Build failed with exit code 1
build (android, 2021, NET_4_x, mono)
Build failed with exit code 1
build (ios, 2022, NET_4_x, il2cpp)
Changes were made to the following files and folders:
build (ios, 2022, NET_4_x, il2cpp)
M Packages/StreamVideo/Runtime/Core/InternalDTO/Models/OwnCapabilityInternalEnum.cs.meta M Packages/manifest.json M Packages/packages-lock.json M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt D ProjectSettings/boot.config ?? artifacts/
build (ios, 2022, NET_4_x, il2cpp)
Activation failed, attempting retry #1
build (ios, 2022, NET_4_x, il2cpp)
Activation failed, attempting retry #2
build (ios, 2022, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2022, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2022, STANDARD_2_x, mono)
Changes were made to the following files and folders:
build (ios, 2022, STANDARD_2_x, mono)
M Packages/StreamVideo/Runtime/Core/InternalDTO/Models/OwnCapabilityInternalEnum.cs.meta M Packages/manifest.json M Packages/packages-lock.json M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt D ProjectSettings/boot.config ?? artifacts/
build (ios, 2022, STANDARD_2_x, mono)
Activation failed, attempting retry #1
build (ios, 2022, STANDARD_2_x, mono)
Activation failed, attempting retry #2
build (ios, 2022, STANDARD_2_x, mono)
Activation failed, attempting retry #3
build (ios, 2022, STANDARD_2_x, mono)
Activation failed, attempting retry #4
build (ios, 2022, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2022, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #1
build (ios, 2022, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
build (ios, 2022, STANDARD_2_x, il2cpp)
M Packages/StreamVideo/Runtime/Core/InternalDTO/Models/OwnCapabilityInternalEnum.cs.meta M Packages/manifest.json M Packages/packages-lock.json M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt D ProjectSettings/boot.config ?? artifacts/
build (ios, 2021, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
build (ios, 2021, STANDARD_2_x, il2cpp)
M Packages/StreamVideo/Runtime/Core/InternalDTO/Models/OwnCapabilityInternalEnum.cs.meta M Packages/manifest.json M Packages/packages-lock.json M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (ios, 2021, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, STANDARD_2_x, mono)
Activation failed, attempting retry #1
build (ios, 2021, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #1
build (ios, 2021, STANDARD_2_x, mono)
Activation failed, attempting retry #2
build (ios, 2021, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, STANDARD_2_x, mono)
Activation failed, attempting retry #3
build (ios, 2021, STANDARD_2_x, mono)
Changes were made to the following files and folders:
build (ios, 2021, STANDARD_2_x, mono)
M Packages/StreamVideo/Runtime/Core/InternalDTO/Models/OwnCapabilityInternalEnum.cs.meta M Packages/manifest.json M Packages/packages-lock.json M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (ios, 2022, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2022, NET_4_x, mono)
Changes were made to the following files and folders:
build (ios, 2022, NET_4_x, mono)
M Packages/StreamVideo/Runtime/Core/InternalDTO/Models/OwnCapabilityInternalEnum.cs.meta M Packages/manifest.json M Packages/packages-lock.json M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt D ProjectSettings/boot.config ?? artifacts/
build (ios, 2022, NET_4_x, mono)
Activation failed, attempting retry #1
build (ios, 2022, NET_4_x, mono)
Activation failed, attempting retry #2
build (ios, 2021, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, NET_4_x, il2cpp)
Changes were made to the following files and folders:
build (ios, 2021, NET_4_x, il2cpp)
M Packages/StreamVideo/Runtime/Core/InternalDTO/Models/OwnCapabilityInternalEnum.cs.meta M Packages/manifest.json M Packages/packages-lock.json M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (android, 2022, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2022, STANDARD_2_x, mono)
Activation failed, attempting retry #1
build (ios, 2021, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, NET_4_x, mono)
Changes were made to the following files and folders:
build (ios, 2021, NET_4_x, mono)
M Packages/StreamVideo/Runtime/Core/InternalDTO/Models/OwnCapabilityInternalEnum.cs.meta M Packages/manifest.json M Packages/packages-lock.json M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (ios, 2021, NET_4_x, mono)
Activation failed, attempting retry #1
build (ios, 2021, NET_4_x, mono)
Activation failed, attempting retry #2
build (android, 2022, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2022, NET_4_x, mono)
Activation failed, attempting retry #1
build (android, 2022, NET_4_x, mono)
Activation failed, attempting retry #2
build (android, 2022, NET_4_x, mono)
Activation failed, attempting retry #3
build (android, 2022, NET_4_x, mono)
Changes were made to the following files and folders:
build (android, 2022, NET_4_x, mono)
M Packages/StreamVideo/Runtime/Core/InternalDTO/Models/OwnCapabilityInternalEnum.cs.meta M Packages/manifest.json M Packages/packages-lock.json M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt D ProjectSettings/boot.config ?? artifacts/
build (android, 2022, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
build (android, 2022, STANDARD_2_x, il2cpp)
M Packages/StreamVideo/Runtime/Core/InternalDTO/Models/OwnCapabilityInternalEnum.cs.meta M Packages/manifest.json M Packages/packages-lock.json M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt D ProjectSettings/boot.config ?? artifacts/
build (android, 2022, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #1
build (android, 2022, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2021, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2021, NET_4_x, il2cpp)
Changes were made to the following files and folders:
build (android, 2021, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #1
build (android, 2022, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2021, NET_4_x, il2cpp)
M Packages/StreamVideo/Runtime/Core/InternalDTO/Models/OwnCapabilityInternalEnum.cs.meta M Packages/manifest.json M Packages/packages-lock.json M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (android, 2021, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #2
build (android, 2022, NET_4_x, il2cpp)
Changes were made to the following files and folders:
build (android, 2021, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #3
build (android, 2021, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2022, NET_4_x, il2cpp)
M Packages/StreamVideo/Runtime/Core/InternalDTO/Models/OwnCapabilityInternalEnum.cs.meta M Packages/manifest.json M Packages/packages-lock.json M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt D ProjectSettings/boot.config ?? artifacts/
build (android, 2021, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
build (android, 2021, STANDARD_2_x, il2cpp)
M Packages/StreamVideo/Runtime/Core/InternalDTO/Models/OwnCapabilityInternalEnum.cs.meta M Packages/manifest.json M Packages/packages-lock.json M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (android, 2022, NET_4_x, il2cpp)
Activation failed, attempting retry #1
build (android, 2022, NET_4_x, il2cpp)
Activation failed, attempting retry #2
build (android, 2021, STANDARD_2_x, mono)
Changes were made to the following files and folders:
build (android, 2021, STANDARD_2_x, mono)
M Packages/StreamVideo/Runtime/Core/InternalDTO/Models/OwnCapabilityInternalEnum.cs.meta M Packages/manifest.json M Packages/packages-lock.json M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (android, 2021, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2021, NET_4_x, mono)
Changes were made to the following files and folders:
build (android, 2021, NET_4_x, mono)
M Packages/StreamVideo/Runtime/Core/InternalDTO/Models/OwnCapabilityInternalEnum.cs.meta M Packages/manifest.json M Packages/packages-lock.json M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (android, 2021, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size
Test_Results_2021_android_mono_NET_4_x Expired
112 KB