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Upgrade internal DTOs to the lastest openAPI spec #11

Upgrade internal DTOs to the lastest openAPI spec

Upgrade internal DTOs to the lastest openAPI spec #11

Triggered via pull request July 22, 2024 16:37
Status Failure
Total duration 14m 23s
Artifacts

main.ci.cd.workflow.yml

on: pull_request
Matrix: build
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17 errors and 42 warnings
build (ios, 2020, NET_4_x, mono)
Build failed with exit code 1
build (ios, 2021, NET_4_x, mono)
Build failed with exit code 1
build (ios, 2021, NET_4_x, il2cpp)
Build failed with exit code 1
build (ios, 2021, STANDARD_2_x, il2cpp)
Build failed with exit code 1
build (ios, 2020, NET_4_x, il2cpp)
Build failed with exit code 1
build (ios, 2021, STANDARD_2_x, mono)
Build failed with exit code 1
build (android, 2021, STANDARD_2_x, mono)
Build failed with exit code 1
build (android, 2021, NET_4_x, il2cpp)
Build failed with exit code 1
build (android, 2021, NET_4_x, mono)
Build failed with exit code 1
build (android, 2020, NET_4_x, il2cpp)
Build failed with exit code 1
build (android, 2020, NET_4_x, mono)
Build failed with exit code 1
build (ios, 2020, STANDARD_2_x, mono)
Build failed with exit code 1
build (ios, 2020, STANDARD_2_x, il2cpp)
Build failed with exit code 1
build (android, 2021, STANDARD_2_x, il2cpp)
Build failed with exit code 1
build (android, 2020, STANDARD_2_x, mono)
Build failed with exit code 1
build (android, 2020, STANDARD_2_x, il2cpp)
There was an error while trying to activate the Unity license.
build (android, 2020, STANDARD_2_x, il2cpp)
Build failed with exit code 1
build (ios, 2020, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2020, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, STANDARD_2_x, mono)
Activation failed, attempting retry #1
build (android, 2021, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2021, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2021, NET_4_x, il2cpp)
Activation failed, attempting retry #1
build (android, 2021, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2020, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2020, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2020, NET_4_x, mono)
Activation failed, attempting retry #1
build (android, 2020, NET_4_x, mono)
Activation failed, attempting retry #2
build (android, 2020, NET_4_x, mono)
Activation failed, attempting retry #3
build (ios, 2020, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2020, STANDARD_2_x, mono)
Activation failed, attempting retry #1
build (ios, 2020, STANDARD_2_x, mono)
Activation failed, attempting retry #2
build (ios, 2020, STANDARD_2_x, mono)
Activation failed, attempting retry #3
build (ios, 2020, STANDARD_2_x, mono)
Activation failed, attempting retry #4
build (ios, 2020, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2020, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #1
build (ios, 2020, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #2
build (ios, 2020, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #3
build (ios, 2020, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #4
build (android, 2021, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2021, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #1
build (android, 2021, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #2
build (android, 2021, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #3
build (android, 2021, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #4
build (android, 2020, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2020, STANDARD_2_x, mono)
Activation failed, attempting retry #1
build (android, 2020, STANDARD_2_x, mono)
Activation failed, attempting retry #2
build (android, 2020, STANDARD_2_x, mono)
Activation failed, attempting retry #3
build (android, 2020, STANDARD_2_x, mono)
Activation failed, attempting retry #4
build (android, 2020, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2020, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #1
build (android, 2020, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #2
build (android, 2020, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #3
build (android, 2020, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #4
build (android, 2020, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #5