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eeaf332d: dngSceneViewer: use consoleGraphicalPresets
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samples/dngSceneViewer/prog/gameBase/content/dng_scene_viewer/gamedata/_graphics_presets.blk
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low { | ||
graphics { | ||
shadowsQuality:t="low" | ||
dynamicShadowsQuality:t="low" | ||
giAlgorithm:t="medium" | ||
giAlgorithmQuality:r=0.5 | ||
skiesQuality:t="medium" | ||
aoQuality:t="low" | ||
ssrQuality:t="low" | ||
ssssQuality:t="low" | ||
anisotropy:i=4 | ||
cloudsQuality:t="default" | ||
volumeFogQuality:t="close" | ||
fxTarget:t="lowres" | ||
groundDisplacementQuality:i=1 | ||
tsrQuality:i=1 | ||
} | ||
video { | ||
antiAliasingMode:i=3 | ||
temporalUpsamplingRatio:r=50 | ||
} | ||
} | ||
|
||
medium { | ||
graphics { | ||
shadowsQuality:t="low" | ||
dynamicShadowsQuality:t="low" | ||
giAlgorithm:t="high" | ||
giAlgorithmQuality:r=0.2 | ||
skiesQuality:t="medium" | ||
aoQuality:t="medium" | ||
ssrQuality:t="medium" | ||
ssssQuality:t="low" | ||
anisotropy:i=8 | ||
cloudsQuality:t="default" | ||
volumeFogQuality:t="far" | ||
fxTarget:t="highres" | ||
groundDisplacementQuality:i=2 | ||
tsrQuality:i=0 | ||
} | ||
video { | ||
antiAliasingMode:i=3 | ||
temporalUpsamplingRatio:r=100 | ||
} | ||
} | ||
|
||
ultra { | ||
graphics { | ||
shadowsQuality:t="high" | ||
dynamicShadowsQuality:t="high" | ||
giAlgorithm:t="high" | ||
giAlgorithmQuality:r=0.75 | ||
skiesQuality:t="high" | ||
aoQuality:t="high" | ||
ssrQuality:t="high" | ||
ssssQuality:t="high" | ||
anisotropy:i=16 | ||
cloudsQuality:t="volumetric" | ||
volumeFogQuality:t="close" | ||
fxTarget:t="hires" | ||
groundDisplacementQuality:i=2 | ||
tsrQuality:i=1 | ||
} | ||
video { | ||
antiAliasingMode:i=3 | ||
temporalUpsamplingRatio:r=100 | ||
} | ||
} |
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156 changes: 0 additions & 156 deletions
156
samples/dngSceneViewer/prog/scripts/ui/widgets/msgbox.nut
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