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MoreCulling - v0.13.0 for 1.19.1 & 1.19.2

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@FxMorin FxMorin released this 06 Jan 23:05
· 24 commits to 1.19 since this release

Changes:

  • Large optimizations to cache (faster culling)
  • Multipart & Weighted models now cache per side, allowing tons more blocks to cull
  • Shulkerboxes cull on the bottom face
  • Tons of edge-cases culled without performance loss, such as: Pressure plates should cull the tops of fences and walls

Fixes:

  • Some textures not culling due to translucency even when covered by other textures
  • Some faces without cullface where being culled
  • #124 Leaves and powered snow sometimes culled incorrectly
  • #127 Some blocks without collision where still not culling correctly

API Changes:

  • MoreBlockCulling & MoreStateCulling now have a shouldAttemptToCull which accepts direction
  • MoreStateCulling now also has canCull