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Apply colorShader using addCharacter() #95

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@AbnormalPoof AbnormalPoof commented Oct 29, 2024

Week 5 Erect's stage has this:

override function addCharacter(character:BaseCharacter, charType:CharacterType):Void {
	// Apply the shader automatically to each character as it gets added.
	super.addCharacter(character, charType);
	trace('Applied stage shader to ' + character.characterName);
	character.shader = colorShader;
}

This applies the shader when a character is added instead of hardcoding to only BF GF and Dad.
I updated the rest of the stage scripts to do something similar instead of applying the shader every frame.

I tested the stages and everything works fine.

@AbnormalPoof AbnormalPoof changed the title Apply colorShader using addCharacter Apply colorShader using addCharacter() Oct 29, 2024
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