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Target and Reorder
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FolkvangrForgent committed Aug 11, 2024
1 parent 41fd805 commit 516d9c8
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9 changes: 8 additions & 1 deletion CHANGELOG.md
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# 1.6.0

- Template Target Helper
- add target helper (only activates on a hex grid)
- Template highlighting
- move code to the highlight generation stage

# 1.5.0

- Template highlighting
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- Template angle snapping
- `cone` is now the only template to snap to 30 degree angle increments
- SHIFT + MouseWheel will rotate placed templates in 30 degree increments
- fix error spam
- Fix error spam

# 1.3.0

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5 changes: 4 additions & 1 deletion README.md
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Expand Up @@ -40,5 +40,8 @@ This module aims to enhance the use of hex grids while using the PF2e system. A
- `line` renders a line instead of box and text contains width if it is larger than a grid unit
- Emulate `gridTemplates` behavior when on hex grids
- Buttons for `emanation`, `burst`, `cone`, `line`, `hex`, and `rectangle` in `Measurement Controls`
- Token target helper prompt on template creation
- Settings
- `cone` internal angle can be configured (defaults to 60 degree)
- (GM) `cone` internal angle can be configured (defaults to 60 degree)
- (GM) Collision type to use for wall collision coloring and target helper check
- (User) Target helper can be enabled or disabled
2 changes: 1 addition & 1 deletion module.json
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"type": "system",
"compatibility": {
"minimum": "6.2.0",
"verified": "6.2.0"
"verified": "6.2.1"
}
}
],
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20 changes: 19 additions & 1 deletion src/lang/en.json
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},
"setting": {
"cone-template-angle-name": "Cone Template Angle",
"cone-template-angle-hint": "The internal angle to use for the cone template."
"cone-template-angle-hint": "The internal angle to use for the cone template.",
"target-helper-name": "Template Target Helper",
"target-helper-hint": "When placing a template on the board, a new dialog will show up allowing you to target all the tokens inside it.",
"highlight-collision-name": "Template Default Collision Type",
"highlight-collision-hint": "What collision type to use for template collision highlighting and template target helper.",
"collision-option-none": "None",
"collision-option-move": "Movement",
"collision-option-sight": "Sight",
"collision-option-light": "Light",
"collision-option-sound": "Sound"
},
"target": {
"opposition": "Target Opposition",
"neutral": "Target Neutral",
"party": "Target Party",
"self": "Target Self",
"collision_override": "Override Collision Type",
"delete": "Delete Template",
"target": "Target"
}
}
}
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