I created this system for my game Boat Blitz. With this system you can switch between day and night with baked lightmaps in your scene. I also took help from Prefab Light mapping repo to bake light on each prefab.
- You will need two different
Global Volume
for night and day. System will cycle between them. - You will need to bake light map for day and night with different light sources for day and night. The system will cycle between them.
- You can cycle material of different objects too. To make the switch more genuine.