Isometric drawing library for Android
isometricView.add(
new Prism(
new Point(/* x */ 0, /* y */ 0, /* z */ 0),
/* width */ 1, /* length */ 1, /* height */ 1
),
new Color(33, 150, 243)
);
There are 3 basic components: points, paths and shapes. A shape needs an origin point and 3 measurements for the x, y and z axes. The default Prism constructor is setting all measurements to 1.
isometricView.add(new Prism(new Point(0, 0, 0)), new Color(33, 150, 243));
isometricView.add(new Prism(new Point(-1, 1, 0), 1, 2, 1), new Color(33, 150, 243));
isometricView.add(new Prism(new Point(1, -1, 0), 2, 1, 1), new Color(33, 150, 243));
isometricView.add(new Prism(Point.ORIGIN, 3, 3, 1), new Color(50, 60, 160));
isometricView.add(new Path(new Point[]{
new Point(1, 1, 1),
new Point(2, 1, 1),
new Point(2, 2, 1),
new Point(1, 2, 1)
}), new Color(50, 160, 60));
compile 'io.fabianterhorst:Isometric:0.0.9'
Traslate is translating an point, path or shape to the given x, y and z distance. Translate is returning a new point, path or shape.
Prism prism = new Prism(new Point(0, 0, 0));
isometricView.add(prism, new Color(33, 150, 243));
isometricView.add(prism.translate(0, 0, 1.1), new Color(33, 150, 243));
Scale is scaling an point, path or shape with the given x, y and z scaling factors. Scale is returning a new point, path or shape.
Color blue = new Color(50, 60, 160);
Color red = new Color(160, 60, 50);
Prism cube = new Prism(Point.ORIGIN);
isometricView.add(cube.scale(Point.ORIGIN, 3.0, 3.0, 0.5), red);
isometricView.add(cube
.scale(Point.ORIGIN, 3.0, 3.0, 0.5)
.translate(0, 0, 0.6), blue);
RotateZ is rotating an point, path or shape with the given angle in radians on the xy-plane (where an angle of 0 runs along the position x-axis). RotateZ is returning a new point, path or shape.
Color blue = new Color(50, 60, 160);
Color red = new Color(160, 60, 50);
Prism cube = new Prism(Point.ORIGIN, 3, 3, 1);
isometricView.add(cube, red);
isometricView.add(cube
/* (1.5, 1.5) is the center of the prism */
.rotateZ(new Point(1.5, 1.5, 0), Math.PI / 12)
.translate(0, 0, 1.1), blue);
Color blue = new Color(50, 60, 160);
Color red = new Color(160, 60, 50);
isometricView.add(new Prism(Point.ORIGIN, 3, 3, 1), blue);
isometricView.add(Shape.extrude(new Path(new Point[]{
new Point(1, 1, 1),
new Point(2, 1, 1),
new Point(2, 3, 1)
}), 0.3), red);
- Fabian Terhorst
Copyright 2017 Fabian Terhorst
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.