21.10
New Features:
- The Vulkan renderer is now officially considered stable!
- Vulkan will be made the default when our crowdsourced test suite is complete
Deprecations:
- The Metal renderer is now deprecated
- Metal users should migrate to Vulkan via MoltenVK, which is far more stable and performant
- MetalRenderer will be removed in 22.01
Fixes:
- OpenGL: Work around a radeonsi Git driver regression related to point sprite state
- Vulkan:
- Fix a vertex texture sample race
- Avoid a possible crash when the OS does not a return a display's refresh rate
- D3D11:
- Work around a gigantic horrible Xbox OS regression for UWP swapchains
- Draw directly to the swapchain when a faux-backbuffer is not needed, improves performance
- Tracing: Minor VS2010 buildfix
Thanks to our GitHub Sponsors, including...
Super Sponsors:
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