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[ts][pixi-v7] Allow to define a bounds providers for the Spine game o…
…bject. See #2734.
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<html> | ||
<head> | ||
<meta charset="UTF-8" /> | ||
<title>spine-pixi-v7</title> | ||
<script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/pixi.min.js"></script> | ||
<script src="../dist/iife/spine-pixi-v7.js"></script> | ||
<link rel="stylesheet" href="../../index.css"> | ||
</head> | ||
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<body> | ||
<script> | ||
(async function () { | ||
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var app = new PIXI.Application({ | ||
width: window.innerWidth, | ||
height: window.innerHeight, | ||
resolution: window.devicePixelRatio || 1, | ||
autoDensity: true, | ||
resizeTo: window, | ||
backgroundColor: 0x2c3e50, | ||
hello: true, | ||
}); | ||
document.body.appendChild(app.view); | ||
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// Pre-load the skeleton data and atlas. You can also load .json skeleton data. | ||
PIXI.Assets.add({alias: "spineboyData", src: "./assets/spineboy-pro.skel"}); | ||
PIXI.Assets.add({alias: "spineboyAtlas", src: "./assets/spineboy-pma.atlas"}); | ||
await PIXI.Assets.load(["spineboyData", "spineboyAtlas"]); | ||
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// Create the spine display object | ||
const spineboy1 = spine.Spine.from({skeleton: "spineboyData", atlas: "spineboyAtlas", scale: .2 }); | ||
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const spineboy2 = spine.Spine.from({skeleton: "spineboyData", atlas: "spineboyAtlas", scale: .2, | ||
boundsProvider: new spine.SetupPoseBoundsProvider(), | ||
}); | ||
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const spineboy3 = spine.Spine.from({skeleton: "spineboyData", atlas: "spineboyAtlas", scale: .2, | ||
boundsProvider: new spine.SkinsAndAnimationBoundsProvider("portal", undefined, undefined, false), | ||
}); | ||
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const spineboy4 = spine.Spine.from({skeleton: "spineboyData", atlas: "spineboyAtlas", scale: .2, | ||
boundsProvider: new spine.SkinsAndAnimationBoundsProvider("portal", undefined, undefined, true), | ||
}); | ||
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const spineboy5 = spine.Spine.from({skeleton: "spineboyData", atlas: "spineboyAtlas", scale: .2, | ||
boundsProvider: new spine.AABBRectangleBoundsProvider(-100, -100, 100, 100), | ||
}); | ||
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const maxHeight = spineboy3.getBounds().height; | ||
const scaleFactor = 1 / (maxHeight * 5 / window.innerHeight); | ||
const scaledMaxHeight = maxHeight * scaleFactor; | ||
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const texts = [ | ||
"Default bounds: dynamic, recomputed when queried", | ||
"Set up pose bound: fixed, based on setup pose", | ||
"Skin and animations based bound: fixed, the max AABB rectangle containing the skeleton with the given skin and given animations (clipping is ignored)", | ||
"Skin and animations based bound: same as above, but with clipping true. The bounds is smaller because clipped attachments' parts are not considered", | ||
"AABB Rectangle bounds: fixed, manually provided bounds. The origin is in skeleton root and size are in skeleton space", | ||
] | ||
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const pointerOn = []; | ||
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const elements = [spineboy1, spineboy2, spineboy3, spineboy4, spineboy5].map((spineboy, i) => { | ||
// const elements = [spineboy1].map((spineboy, i) => { | ||
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spineboy.x = window.innerWidth / 2; | ||
spineboy.y = window.innerHeight / 2 + spineboy.getBounds().height / 2; | ||
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const x = 300 * scaleFactor; | ||
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// spineboy placement | ||
spineboy.scale.set(scaleFactor); | ||
spineboy.state.setAnimation(0, "portal", true); | ||
spineboy.x = x; | ||
spineboy.y = 70 * scaleFactor + (window.innerHeight / 10 * (1 + 2*i)); | ||
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app.stage.addChild(spineboy); | ||
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// yellow rectangle to show bounds | ||
const graphics = new PIXI.Graphics(); | ||
app.stage.addChild(graphics); | ||
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// text | ||
const basicText = new PIXI.Text( | ||
texts[i], | ||
{ | ||
fontSize: 20 * scaleFactor, | ||
fill: "white", | ||
wordWrap: true, | ||
wordWrapWidth: 400 * scaleFactor, | ||
} | ||
); | ||
basicText.x = x + scaledMaxHeight + 0 * scaleFactor; | ||
basicText.y = scaledMaxHeight * (i + .5); | ||
basicText.anchor.set(0, 0.5); | ||
app.stage.addChild(basicText); | ||
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// pointer events | ||
spineboy.eventMode = "static"; | ||
spineboy.cursor = "pointer"; | ||
spineboy.on("pointerenter", () => pointerOn[i] = true); | ||
spineboy.on("pointerleave", () => pointerOn[i] = false); | ||
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return [spineboy, graphics]; | ||
}) | ||
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app.ticker.add((delta) => { | ||
elements.forEach(([spineboy, graphic], i) => { | ||
const bound = spineboy.getBounds(); | ||
graphic.clear(); | ||
graphic.lineStyle(2, 0xfeeb77); | ||
graphic.beginFill(0xff0000, pointerOn[i] ? .2 : 0); | ||
graphic.drawRect(bound.x, bound.y, bound.width, bound.height); | ||
graphic.endFill(); | ||
}) | ||
}) | ||
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})(); | ||
</script> | ||
</body> | ||
</html> |
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