Merge branch 'master' into develop #500
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name: Build | |
on: [push, workflow_dispatch] | |
jobs: | |
windows_build: | |
name: Windows build | |
runs-on: windows-latest | |
if: "!contains(github.event.head_commit.message, '[skip ci]')" | |
steps: | |
- name: Checkout repo | |
uses: actions/checkout@v1 | |
- name: Checkout submodules | |
run: git submodule update --init --recursive | |
- name: Cache vcpkg | |
uses: actions/cache@v2 | |
with: | |
path: | | |
vcpkg | |
vcpkg_installed | |
key: ${{ runner.os }}-vcpkg-${{ hashFiles('vcpkg.json') }} | |
- name: vcpkg | |
run: | | |
if(!(Test-Path .\vcpkg)) | |
{ | |
git clone https://github.com/microsoft/vcpkg.git | |
cd vcpkg | |
.\bootstrap-vcpkg.bat | |
} | |
- name: cmake | |
run: cmake -DCMAKE_TOOLCHAIN_FILE=${{ github.workspace }}\vcpkg\scripts\buildsystems\vcpkg.cmake -G "Visual Studio 17 2022" -A x64 . | |
- name: Setup MSBuild.exe | |
uses: microsoft/[email protected] | |
- name: MSBuild | |
run: msbuild USC.sln -p:Configuration=Release /m /verbosity:minimal | |
- name: Tests | |
run: rm ./bin/Tests.* | |
- name: Get Symbols | |
continue-on-error: true | |
run: | | |
mkdir -f .\bin\crash_dumps\ | |
cp .\third_party\breakpad | |
.\third_party\breakpad\dump_syms.exe .\bin\usc-game.pdb > .\bin\crash_dumps\usc-game.syms | |
mv .\bin\usc-game.pdb .\bin\crash_dumps\. | |
- name: Upload artifact | |
uses: actions/upload-artifact@master | |
with: | |
name: Game | |
path: bin | |
linux_build: | |
name: Linux build | |
runs-on: ubuntu-latest | |
if: "!contains(github.event.head_commit.message, '[skip ci]')" | |
steps: | |
- name: Checkout repo | |
uses: actions/checkout@v1 | |
- name: Checkout submodules | |
run: git submodule update --init --recursive | |
- name: Install packages | |
run: | | |
sudo apt-get update | |
sudo apt-get install g++ libegl1-mesa-dev libfreetype6-dev libogg-dev libvorbis-dev libsdl2-dev libarchive-dev zlib1g-dev libjpeg-dev libpng-dev | |
sudo add-apt-repository universe | |
sudo apt install libfuse2 | |
- name: cmake | |
run: cmake -DCMAKE_BUILD_TYPE=Release -DUSC_GNU_WERROR=Off . | |
- name: make | |
run: make | |
- name: Prepare for bundling AppImage | |
run: | | |
sudo apt-get install appstream | |
wget https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage | |
chmod +x linuxdeploy-x86_64.AppImage | |
- name: Bundle AppImage | |
run: | | |
./linuxdeploy-x86_64.AppImage --custom-apprun appimage/AppRun -d appimage/usc-game.desktop -i appimage/usc-game.png -e bin/usc-game --appdir usc-appdir --output appimage | |
mv usc-game*.AppImage bin/usc-game.AppImage | |
chmod +x bin/usc-game.AppImage | |
rm bin/usc-game bin/Tests.* | |
- name: Pack everything into .tar.gz archive | |
run: cd bin && tar -czvf ../Game_linux_AppImage.tar.gz * | |
- name: Upload artifact | |
uses: actions/upload-artifact@master | |
with: | |
name: Game_linux_AppImage | |
path: Game_linux_AppImage.tar.gz | |
macos_build: | |
name: macOS build | |
runs-on: macos-latest | |
if: "!contains(github.event.head_commit.message, '[skip ci]')" | |
steps: | |
- name: Checkout repo | |
uses: actions/checkout@v1 | |
- name: Checkout submodules | |
run: git submodule update --init --recursive | |
- name: brew update | |
run: brew update | |
- name: Install packages | |
run: brew install freetype libvorbis sdl2 libpng jpeg-turbo libarchive | |
- name: cmake | |
env: | |
DCMAKE_BUILD_TYPE: Release | |
run: cmake . | |
- name: make | |
run: make | |
- name: Upload artifact | |
uses: actions/upload-artifact@master | |
with: | |
name: Game_mac | |
path: bin | |
distribution_trigger: | |
name: Artifact distribution trigger | |
runs-on: windows-latest | |
if: github.ref == 'refs/heads/master' | |
needs: [windows_build, linux_build, macos_build] | |
steps: | |
- name: Trigger artifact distribution | |
continue-on-error: true | |
run: | | |
Invoke-RestMethod -Method POST -ContentType "application/json" -Body '{ "id": ${{ github.run_id }}}' -Uri ${{ secrets.WEBHOOK_URL }} |