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Pull requests: DaemonEngine/Daemon
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Add trap_GetPings, so that engine does not mutate playerstate
#1450
opened Nov 26, 2024 by
slipher
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Fix dynamic lights intensity, cleanup
A-Renderer
T-Bug
T-Cleanup
#1425
opened Nov 9, 2024 by
VReaperV
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Multiply with var_Color in lightMapping after u_AlphaThreshold check
A-Renderer
T-Bug
#1417
opened Nov 4, 2024 by
VReaperV
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system: load
<libpath>/../pkg
if <libpath>/pkg
doesn't exist but <libpath>/../pkg
does
#1413
opened Nov 4, 2024 by
illwieckz
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Move some skeleton building to cgame, batch IPC
A-Client
T-Improvement
Improvement for an existing feature
T-Performance
Disable overbright by default + make fully configurable
#1350
opened Oct 12, 2024 by
slipher
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Add shader stage options for height scale and height offset
A-Renderer
T-Feature-Request
Proposed new feature
#1282
opened Sep 7, 2024 by
illwieckz
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Remove bindless layout declaration from compute header
A-Renderer
GPU-AMD
T-Bug
#1266
opened Aug 27, 2024 by
VReaperV
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Automatically generate a specular map when there is no specular map
A-Renderer
T-Feature-Request
Proposed new feature
#1243
opened Aug 16, 2024 by
illwieckz
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Implement GL timer queries
A-Renderer
T-Improvement
Improvement for an existing feature
T-Performance
color: Add the ability to selectively preserve colors
A-Logging
T-Improvement
Improvement for an existing feature
#1225
opened Jul 28, 2024 by
DolceTriade
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