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- Add compatibility for newest Noita beta - Modify STREAMING_CHUNK_TARGET, GRID_MAX_UPDATES_PER_FRAME and GRID_MIN_UPDATES_PER_FRAME magic numbers for a more robust capturing process - Add LimitGroup to util.go - Add webp-level command line flag to define the webp compression level - Rework progress bar to make it work in DZI export mode - Refactor image exporter functions - Use LimitGroup to make DZI export multithreaded - Add BlendMethodFast which doesn't mix tile pixels - Up Go version to 1.22 - Use Dadido3/go-libwebp for WebP encoding
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