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This is an attempt to simplify ReShade configuration while maintaining backwards compatibility. It allows you to specify the shader filename in
effects
and the path to the reshade-shaders folder inreshadePath
(the folder must contain "Shaders" and "Textures" dirs), e.gYou can specify the shaders with the
.fx
extension or not. If there's a name conflict in the future the vkBasalt effect will take priority so using.fx
is probably better, and it's clearer that it's a ReShade shader.reshadeIncludePath
andreshadeTexturePath
are higher priority thanreshadePath
. I also addedreshadeShaderPath
for specifying the Shaders dir because its name is more intuitive.You can still specify the shader with a path i.e
But If it's a relative path it's added to the shader path.
And finally the settings for ReShade shaders are now specified with the shader name as prefixes (so they don't clash + better readability). e.g