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Releases: DUNE/larnd-sim

v0.3.4

25 Aug 21:05
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New Contributors

Full Changelog: v0.3.3...v0.3.4

v0.3.3

18 May 16:49
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Full Changelog: v0.3.2...v0.3.3

v0.3.2

04 May 01:53
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Full Changelog: v0.3.1...v0.3.2

v0.3.1

27 Apr 22:59
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  • Add check to impulse model load by @soleti in #72

Full Changelog: https://github.com/DUNE/larnd-sim/commits/v0.3.1

v0.3.0 - Detailed light simulation

26 Apr 00:03
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This release contains a more detailed version of the light simulation.

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Full Changelog: v0.2.3...v0.3.0

v0.2.3

01 Apr 23:21
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v0.2.2

04 Dec 01:22
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Light simulation ported to CUDA.

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v0.2.1 - Refactored constants

03 Dec 19:48
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This new version includes a refactoring of the constants module, with the introduction of different namespaces (consts.physics, consts.detector and consts.light).

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Full Changelog: v0.2.0...v0.2.1

v0.2.0 - Support for light simulation

02 Dec 01:59
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This release contains support for multi-tile and multi-module detectors such as Module-0 and ND-LAr. It also includes preliminary support for light simulation.

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Full Changelog: v0.1...v0.2.0

Preliminary version for CUDA paper

04 Mar 20:15
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Pre-release

This preliminary version is used to make the plots for the "Highly-parallelized simulation of a pixelated LArTPC on a GPU" paper and APS talk.