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Forbid starting fires on water tiles #77250

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Night-Pryanik
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Summary

Bugfixes "Forbid starting fires (using firestarters) on water tiles"

Purpose of change

  • Closes Water does not put out fire #59066. Since I can't confirm If you start fire in water no matter shallow or deep - it will burn and cannot be extinguished statement from that issue on latest experimental as of 22 October 2024, I suppose not allowing to start a fire with help of firestarters on water tile is enough to close the issue.

Describe the solution

Forbid starting fires (using firestarters) on water tiles. Also added a separate message for trying to start a fire on water.

Describe alternatives you've considered

Also forbid creating fire fields on water tiles through other means, for example flamethrowers, molotovs and magic?

Testing

Got a lighter and some splintered wood. Put the wood on tiles with shallow and deep water. Tried to light a fire on those tiles.

Additional context

None.

@github-actions github-actions bot added [C++] Changes (can be) made in C++. Previously named `Code` <Bugfix> This is a fix for a bug (or closes open issue) json-styled JSON lint passed, label assigned by github actions astyled astyled PR, label is assigned by github actions labels Oct 22, 2024
@NetSysFire
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This is out of scope here but given the fact #76366 made liquid tiles configurable it might make sense to have a flag like NO_FIRE in the future as there are liquids other than water that would inhibit fires.

@Night-Pryanik
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Yes, good idea.

@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label Oct 22, 2024
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
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Water does not put out fire
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