Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Water does not put out fire #59066

Open
KHeket opened this issue Jul 8, 2022 · 2 comments · May be fixed by #77250
Open

Water does not put out fire #59066

KHeket opened this issue Jul 8, 2022 · 2 comments · May be fixed by #77250
Labels
(S2 - Confirmed) Bug that's been confirmed to exist

Comments

@KHeket
Copy link
Contributor

KHeket commented Jul 8, 2022

Describe the bug

As fire burners began to explode, I tryed to figure out how to save their valuable loot and dont die in process
And I make some experiments with fire and water
I will also attach a video with my little experiment
If you pour water on fire - it will be extinguished
If you start fire in water no matter shallow or deep - it will burn and cannot be extinguished, pouring water on it cause nothing

Steps to reproduce

  1. Teleport to the river or any place with deep and shallow water
  2. Spawn with debug menu next list of items:
    Lighter
    Some splintered wood or somehing good burning, I spawned 500 splintered wood and split them in 5 piles wich 100 splintered wood in each
    Bottle for water
  3. Put 1 pile of wood into shallow water, 1 pile in deep water, and 3 piles on ground
  4. Pour water on 1 pile on ground
  5. Start fire on all of 5 piles
  6. Watch how pile of wood on the ground with poured water on it will be extinguished fast, and piles in shallow and deep water will burn for long. You can also pour water on two others piles of wood after the flame is lit to see, how fast water will extinguish it, or dont touch it to see, how they will burn for the same amount of time with piles in shallow and deep water. You can also try to extinguish piles in shallow and deep water with pouring water on them, but it will cause nothing

Expected behavior

I expected not to see burning wood and other items (like loot from fire burners) in water

Screenshots

Sorry for video quality, there is 10 mb limit and I dont know, how to upload big and high quality videos

2022-07-08.16-26-56.2.mov

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.19044.1766 (21H2)
  • Game Version: 350a2ea [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    No Fungal Growth [no_fungal_growth],
    Bionic Professions [package_bionic_professions]
    ]

Additional context

No response

@KHeket KHeket added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Jul 8, 2022
@hexagonrecursion
Copy link
Contributor

hexagonrecursion commented Jul 8, 2022

/confirmed a puddle is enough to put out a fire, but a river is not enough

Reminds me of a dialogue from a movie that went something like this:
"I can finish it in one day."
"But can you finish it in three days?"
"Only if I enlist some help"

  • OS: Linux
    • OS Version: LSB Version: :core-4.1-amd64:core-4.1-noarch; Distributor ID: Fedora; Description: Fedora release 36 (Thirty Six); Release: 36; Codename: ThirtySix;
  • Game Version: 6502158 [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    No Fungal Growth [no_fungal_growth],
    Bionic Professions [package_bionic_professions]
    ]

@github-actions github-actions bot added (S2 - Confirmed) Bug that's been confirmed to exist and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels Jul 8, 2022
@juliavetter
Copy link
Contributor

Also can confirm, as I found out while trying to fight a burner zombie in a pool of water. However someone else pointed out the napalm (which is mostly just gasoline) floats on water and could still burn on the surface. So maybe in that specific case it does make sense for water not to put out fire.

  • OS: Linux
    • OS Version: Distributor ID: Ubuntu; Description: Ubuntu 22.04.1 LTS; Release: 22.04; Codename: jammy;
  • Game Version: 0.F-11471-ga3c6a291d4 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    No Fungal Growth [no_fungal_growth],
    Bionic Professions [package_bionic_professions],
    Xedra Evolved [xedra_evolved]
    ]

@Night-Pryanik Night-Pryanik linked a pull request Oct 22, 2024 that will close this issue
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
(S2 - Confirmed) Bug that's been confirmed to exist
Projects
None yet
Development

Successfully merging a pull request may close this issue.

3 participants