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Calamity

This project is all about developing a fully working game engine from scratch. I'm trying to stay true to some previous work in the past done by ID Software.

Getting started

Run ./configure to install dependencies and submodules: Note: you may have to enable exec permissions for all scripts in the root directory.

$ chmod +x ./configure
$ ./configure

Now you can build the project with the homebrew build system by using ./build.debug.sh or ./build.release.sh depending on the profile you wish to build.

$ chmod +x ./build.debug.sh ./build.release.sh
$ ./build.debug.sh

Contributing

See CONTRIBUTING for more details.

License

This project is under the BSD 3-clause License. See LICENSE for details.

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Basic "Doom-like" game engine.

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