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Notes on Computer Graphics

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CRASH NOTES

This notes written in Typora. It is also recommended to use it to read.

Theory

  1. Linear Algebra
  2. ComputerGraphics (OpenGL)
  3. Digital Image Processing

Practice

  1. Unreal Engine 4 Note

Project

  1. GMath: Practice of Linear algebra, Euler angle and Quaternion
  2. ErosViewer: Practice of GMath、OpenGL and Digital image processing

Principle

  1. Articles need to be maintained as code
  2. Keep the process of writing articles Simple and Reliable
  3. Figure out the primary workflow You do not have to fully mastered the technology when your work need it. Making an outline first and then filling in details.
  4. Work out a practical scheme

⚓️ Keep Reading , Keep Writing , Keep Coding.

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